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n3v_laurence
- After conversion, white baseboard grid lines may appear in ground textures. This will be resolved prior to official release.
Yup - the lines appearing on baseboard boundaries are a 'known issue'.
First, your two maps views (Ctrl+M)...
...are not at the same scale so it is not a fair comparison.
¿How Can I activate the Living Railroad system?
big trouble with the interlocking towers: everything seems right, the IC set the first path to "activating" and then everything stuck there and nothing more happens. Tried to go in surveyor to check what's wrong but as soon as I open the IC properties the soft close down to the desktop. After the 4th closing down TRS22 starts a neverending db repair. BTW as soon as the session starts the red bug appears referring to IC errors but I was no able to read what was related to.
bug reported
Thak you for your answer!My understanding is that The Living Railroad is still in the Alpha testing stage and is not in the current Beta. So you cannot, as yet, implement it.
I have encountered a strange issue sometimes when laying new ground textures close to track and its ballast texture. The ballast textures under the track will raise up and partially cover the track in some places - not evenly but in random heights.
In my route that I converted to HD I have seen a few examples as shown in the screenshot, but nowhere near as severe. In all cases (so far) it is under or next to track. It is an older route with no PBR textures. I have (so far) successfully used the Brush Set Height tool with a small radius (about 5m) to resolve all cases.