nathanmallard
Active member
A poll would be interesting, to see how many support subscriptions and how many are opposed. Why not implement changes the democratic way?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
All in all, let's just trust Tony and accompany ... They have decided, it's out there, so in a year, or more we will see ... And like I said, if it's not your cup of team, trainz will still be there for you, the offline version!
Lastly, it seems you're talking about cosmetic issues here, which in time, can be fix and address ... Tony did say more SP are coming, etc! (Anyone can correct me if I am wrong, but I did read the newsletters, tho)
Nothing about new patches, etc. For all we know "updates" could be new DLC, or multiplayer server-side problems.We will be making regular updates to TANE and also working on other product releases while working on Trainz "Next".
Nothing about new patches, etc. For all we know "updates" could be new DLC, or multiplayer server-side problems.
...We are customers, not stockholders...
Actually in the Q&A he said:
We will be making regular updates to TANE and also working on other product releases while working on Trainz "Next".
Nothing about new patches, etc. For all we know "updates" could be new DLC, or multiplayer server-side problems.
And without customers how much dividend do the stockholders get paid ? minus 100% seems about right.
Any business that ignored what its customers wanted and just produced what they (the business) wanted would be unprofitable.
After all if you went shopping for a kettle and got told "we only have 2 gallon saucepans because that's what we like to make" would you spend your money in that shop ?
The more I read in to this, the sillier it gets. So we're just going to let every user from every corner of the globe randomly edit our routes now, are we? I can't see this being popular. Did anyone actually ask for this, or the subscription service, for that matter?
I have seen a comparison Tony made on another thread, basically stating that in 2008, nobody wanted phones with big screens, but they do now.
Put it this way- in 2014, nobody wanted 'smart glasses'. Nobody wants smart glasses now, either.
Curtis, the fundamental challenge for route building in a team is organization, management, motivation etc. It's about the human resources involved. Tools to exchange data are a niceness, no more. Without the former a project will never succeed, without the latter, it may be painful, but will go through, largely unharmed. Some people here suggested it would be the other way round. Speaking with a tiny bit of background in this field, such an assumption could be naive, I'm afraid.
And should two people actually work on the same baseboard at the same time? Something you never do in software development. Two people on the same source file? Heaven forbid! The merger may solve the conflicts technically, but resolving the logic mess created will take long enough to learn the lesson.
The Trainz route files aren't ideal for team development but technically it would work, by simply employing off-the-shelf repository technology. No new tool required.
However, far better would be a modular approach to route building, small modules, like they do it in Zusi, with only temporary merging during runtime. The individual modules retain maximum independence while still keeping well defined interfaces between adjacent modules, including cross-module signalling/interlocking. That would be an architectural change for Trainz, but one that does not have to rely on server-based solutions. (No new revenue source then, unfortunately.)
One other thing: people should have the option to host a server on their own computer instead of paying for an N3V hosted one. This would work great for, say, a small group of friends who just wanna kick back and play a little Trainz. Select one person (with the most beefy computer) to host the server for everyone. If you can fix the framerate issues and make the game more efficient, then a decent computer should be able to host a server for around 5-10 people just fine.
...
Well, on the software development tangent: I've seen multiple people working on the same source code together and it tends to work pretty well. I think the buzzword is 'pair programming.' Buzwords aside, though, if the ...
Curtis
What Id like to ask is - why are N3V not continuing with the stretch goals that were originally mentioned for Tane rather than going off in a direction that was not on that list and is quite clearly causing a lot of agro?
Hi
This thread reminds me of my time as a union rep. A very bare announcement is made and people immediately assume the worst case. There were two things that my time as a rep taught me.
a) Read what an announcement says carefully so that you KNOW what it says and not what you THINK it says.
b) Don't lose any sleep over it until you have all of the fine details.
I'm not in a union, but am most definitely remaining calm and enjoying T:ANE in the meantime...As another former union rep, I could not agree more. Why is it that ex-union reps seem to be the only ones who have the ability to "Keep Calm and Carry On"?