Trainz Eastern Route is pleased to announce our forth coming route. This will be our first creation in Trainz.
The Volunteer Line is a fictional Class II coal line set in Tennessee. It has no true geographical ties as the city names are all pulled from a list of odd names that we liked. To my partner builder and I, it is in Tennessee and to you it can be anywhere. The DEM is from Paul Haglund at fishlipsatwork; we chose the NS Pocahontas DEM for its size and challenge.
The Volunteer would best be described as coal heaven. There are over 200 miles of main, branch and spur tracks to be worked as you navigate around the operation. There are many tunnels and bridges through out the network.
Below is an example of the route
We are also going to release a detailed time table and description of the towns and areas. The idea is immersion into this fictional railroad and the struggles it and the area it serves faces.
These are working shots from the project
Currently we are working toward a release date of around the first of the year. We are working with several respected creators in the community to ensure that our first route will be well balanced and something that many will find enjoyment in.
Thank you for you time and feedback as well.
The Volunteer Line is a fictional Class II coal line set in Tennessee. It has no true geographical ties as the city names are all pulled from a list of odd names that we liked. To my partner builder and I, it is in Tennessee and to you it can be anywhere. The DEM is from Paul Haglund at fishlipsatwork; we chose the NS Pocahontas DEM for its size and challenge.
The Volunteer would best be described as coal heaven. There are over 200 miles of main, branch and spur tracks to be worked as you navigate around the operation. There are many tunnels and bridges through out the network.
Below is an example of the route
MP0 is just after the last switch from the yard and turn out heading north.
The climb to Bugtussel will work your butt off. The grade goes from nothing to just under 3% as you climb away from Coal Creek and into the mountains. North of MP1.63 the pusher set will snuggle into the back of your train for the climb and while you’ll not need him until MP 5.12; picking up early helps with traction on the restart.
At mp 5.12 the grade will slowly climb and settle in at 2.7 % all the way to MP 5.9 where you enter the tunnel and the pusher cuts off. The exit to the tunnel is MP 6.7 and a downhill grade.
Bugtussel sits at MP 7.1 and isn’t much to look at, a few old buildings, mine house and wildlife. Many a railroad man has taken the best Bugtussel has to offer out of the valley as the young ladies at the dinner always work hard to impress strangers.
A North/south pusher/break unit works from the Bugtussel yard. The grade on the downhill slope isn’t that bad; it just goes for many miles. To get here you worked your butt off and from here down the grade you will scare your butt off.
MP 8.02 Tunnel Entrance
MP8.56 Tunnel Exit
MP 9.85 Bridge Entrance
MP 10.14 Bridge Exit
MP 11.34 Bridge Entrance
MP 11.50 Bridge Exit
MP12.93 Dutch Valley Switch
Dutch valley has a sub leading to Oliver Springs and several industries. The main will carry on to Turtle Town.
We are also going to release a detailed time table and description of the towns and areas. The idea is immersion into this fictional railroad and the struggles it and the area it serves faces.
These are working shots from the project







Currently we are working toward a release date of around the first of the year. We are working with several respected creators in the community to ensure that our first route will be well balanced and something that many will find enjoyment in.
Thank you for you time and feedback as well.
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