I've baked some Textures for a Model of mine in 3ds Max 2012, and expot it to Trainz.
The Export went through without any problems, But then I got this....
http://www.majhost.com/gallery/GTPS2/ttte/Trainz/trainz_mesh_texture_error.png
The tga file for the textures are saved with 24 bits/pixel and the RLE Compressor is un-checked. I also have the im file, config and texture txt files for it.
And I used this video to know how to import the model into Trainz 2010.
https://www.youtube.com/watch?v=F9I_VUDnS6A"]https://www.youtube.com/watch?v=F9I_VUDnS6A
Any idea how to fix this?
The Export went through without any problems, But then I got this....
http://www.majhost.com/gallery/GTPS2/ttte/Trainz/trainz_mesh_texture_error.png
The tga file for the textures are saved with 24 bits/pixel and the RLE Compressor is un-checked. I also have the im file, config and texture txt files for it.
And I used this video to know how to import the model into Trainz 2010.
https://www.youtube.com/watch?v=F9I_VUDnS6A"]https://www.youtube.com/watch?v=F9I_VUDnS6A
Any idea how to fix this?