I have noticed that in TRS 22, trains seem to hop over fixed road crossings (objects that have a section of fixed track and a road section with spine points at each end of both). In other words, locomotives and cars quickly raise up when they hit the crossing, and then drop back down on the other side of it. Is there a way to eliminate this, by editing files or doing anything else on my end? There are some fixed crossings that I really like, but this jumping motion is a bit off-putting to me.