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I don't believe carrate works any more.
No longer Valid. Defined traffic density on road (minimum seconds between each car generated). 0 = No traffic. Number must be greater than 3.
carrate
(Only applicable to splines which have 'isroad' set.)
The game waits between 1 and 3 times this value (in seconds) between generating traffic on this road.
Per this wiki page;
https://online.ts2009.com/mediaWiki/index.php/KIND_Track
carrate
(Only applicable to splines which have 'isroad' set.)
The game waits between 1 and 3 times this value (in seconds) between generating traffic on this road.
The tag still works as expected in my TRS19 SP4 build, at least as John says for turning the traffic off on a road when set to zero
If it were to no longer work, then my roads with no traffic would start spwaning traffic