Track in the Sky Problem

Progress Report...

I have had a great deal of success. I added a hanger and helicopter pad with associated track
and turnouts.

I can now taxi to the end of the runway, at reasonable speed thanks to nikkias' Set Max Speed To,<kuid2:450022:90001:2>
which keeps the wings or rotor out of the asphalt, and take off and return without problems.

The only thing added was 3 track marks. one at 1/4, 1/2, and 3/4 thru the length of the trip,
which is about 40 miles.

NO signals were used at all, at any point on the route. Amazing.

It operates smooth as glass.

This has me perplexed at this point since Neil Smith - UMR, used very few track marks on his route
and many signals between destination points. Since I used his route as a guide, and it didn't work,
I now have to go back and have another look at UMR.

Right now, after nearly a week of this 'Expansion', I'm burned out. Think I'll go back to Railroading!

Was it all worth while? You bet it was! It gives an entirely different perspective to the route.
I see textures that need tweaking, assets that need moved a nudge or two, just lots of work
to make the whole route look and no doubt operate better. Yes indeed, it was worth the week of effort.

Many thanks to all who jumped in with help.

@Vulcan... Thanks for the aircraft. The Beech Baron is outstanding as is the Bell choppers.
The info page you recommenced will demand a lot of reading but will have another batch
of needed info. Thanks!

-AL
 
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My main problem that has "arrived" is on the ground.

Have had this present route I am building for a while and been working along the double track to put in crossovers where they should exist. Last night the same thing happened as soon as I tried to put in the points suddenly a track would appear and zoom round in sometimes circles and join the track further up at a right angle. Other occasions perhaps two or three loops appearing and zooming into different combinations. On Thursday night for example I spent well over an hour where such had to be inserted and time after time got different lines of tracks appearing like a mess. Eventually after an hour and a quarter I did one tiny bit then save the whole thing then went back did another little bit (sometimes two or three times) and must have done 5 shut downs in a row just to get one crossing in place. It is a damn nuisance and holding me back considerably.
 
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