Track gradients not working?

Relick

Member
I am not sure if this is a gradient problem or not and I don't really know how to discribe the issue.
Suffice to say I can not get tracks to display correctly (see image https://ibb.co/m9d4S5M)
I have tried to apply a gradient, I have tried inseting additional spline points, I have tried leveling spline points, I have tried leveling the terrain etc and nothing has worked so far.

The route is Midsomer Vally Railway downloaded from DLC directly into TRS2022 beta.

Any ideas or advice please.

Thanks in advance.
 
Last edited:
That appears to be caused by the PBR textures used under the tracks and splines. It's for this reason, I avoid them because they do weird things unless the textures are spread out over larger areas. It's really annoying and what's worse is the clear ooze, I mean jellyfish guts that go along with these textures.

What has been happing a lot lately is once non-PBR textures are being updated without warning. For once perfectly working routes, this is a disaster since it requires us to go through and replace the texture with something else that doesn't do this.

There is a quick way to get around this by lowering your post processing to low or none. You'll have to restart if you make this change so exit from the routes and from Trainz back to the launcher before making this change.
 
I've opted to reduce my post processing setting to low to avoid these issues. Other than the 3D effect on the PBR assets I'm not sure what else is affected by this change in settings.
 
Thanks John.
I changed post processing and nada.. I then changed shader quality and that solved the issue.

Many Thanks Ray.
 
Back
Top