Hello,
I have been using gmax, Blender and 3D Canvas to build static models. Yesterday, I made my first attempt at building a train car. I used the gmax handbook and followed the tutorial to the letter but could not get my car to show up in Railyard. After a lot of hair-pulling, I discovered that the a.limfront and a.limback had the same values. That bunched the points up at one end of the model, ergo, nothing to see in Railyard! That was a misprint and when I figured it out, correcting the error, may crude train car appeared in Railyard 2006.
So, if you are relying on a tutorial to teach you something and things aren't going the way they should, look very closely at the mesh parameters and the config file entries.
And, keep on modelling
Cheers,
srude
I have been using gmax, Blender and 3D Canvas to build static models. Yesterday, I made my first attempt at building a train car. I used the gmax handbook and followed the tutorial to the letter but could not get my car to show up in Railyard. After a lot of hair-pulling, I discovered that the a.limfront and a.limback had the same values. That bunched the points up at one end of the model, ergo, nothing to see in Railyard! That was a misprint and when I figured it out, correcting the error, may crude train car appeared in Railyard 2006.
So, if you are relying on a tutorial to teach you something and things aren't going the way they should, look very closely at the mesh parameters and the config file entries.
And, keep on modelling
Cheers,
srude