It gets a bit much when someone has to have
hinton division ,
canadian rocky mountains ,
healesville ,
kickstarter county ,
warwick wallangara,
Niddertalbahn
and avery drexel
installed just to download a dozen or so items in order to avoid the dreaded " unknown asset " curse. i just sent Pitkin a WIP cdp of my alpine tunnel route and that's what he will need to have installed in order to run it without anything missing, I cant tell which route these dozen or so assets are in , so he will have to keep on downloading hundreds of megs of assets until he covers them all. .
its utterly crazy when even auran built in items become 'packaged " unknown, it would not be so bad if there was some indication as to what route the unknown item actually was on , but with the present situation it might well be on mars for all I know.
Apologists will no doubt come out the woodwork and tell me its all my fault, so don't bother to do so, I already KNOW that , I should go through any route I make and remove anything packaged and no doubt i will try to do so when the route goes on the DLS, but the point is, I should not really have to do that , especially for built in items such as stones and stumps ! Also auran stops me from making my own versions of these items and putting them on the DLS
, which would no doubt avoid many of these issues.
Many people will not download routes with any missing assets, quite understandably they do not want to have gigabytes of assets they will never use just in order to get a few dozen, and this I am sure is restricting the number of users per route. its the biggest bane of using this product and it seems no one is ever going to do anything to help rectify the situation .
i'm not going to discuss this further as its pointless, i just wanted to get this off my chest as I find it so annoying.
hinton division ,
canadian rocky mountains ,
healesville ,
kickstarter county ,
warwick wallangara,
Niddertalbahn
and avery drexel
installed just to download a dozen or so items in order to avoid the dreaded " unknown asset " curse. i just sent Pitkin a WIP cdp of my alpine tunnel route and that's what he will need to have installed in order to run it without anything missing, I cant tell which route these dozen or so assets are in , so he will have to keep on downloading hundreds of megs of assets until he covers them all. .
its utterly crazy when even auran built in items become 'packaged " unknown, it would not be so bad if there was some indication as to what route the unknown item actually was on , but with the present situation it might well be on mars for all I know.
Apologists will no doubt come out the woodwork and tell me its all my fault, so don't bother to do so, I already KNOW that , I should go through any route I make and remove anything packaged and no doubt i will try to do so when the route goes on the DLS, but the point is, I should not really have to do that , especially for built in items such as stones and stumps ! Also auran stops me from making my own versions of these items and putting them on the DLS
, which would no doubt avoid many of these issues.
Many people will not download routes with any missing assets, quite understandably they do not want to have gigabytes of assets they will never use just in order to get a few dozen, and this I am sure is restricting the number of users per route. its the biggest bane of using this product and it seems no one is ever going to do anything to help rectify the situation .
i'm not going to discuss this further as its pointless, i just wanted to get this off my chest as I find it so annoying.