Surveyor 2.0: how to delete unused assets from route?

ZyxwvU

Member
I'm working on a route. At the very beginning I tried many different textures to find the best look and feel and eventually stick with several the best ones. Later, I painted all "test" areas with the default texture and also used Bulk Replace tool to ensure that other textures are not used anywhere. However, when I list the route dependencies recursively in the Content Manager, I keep seeing much more textures that I'm actually using, including the ones that for sure, I have removed.

This is an obvious problem for the future distribution of the finished route, because everyone will be forced to download plenty of unnecessary assets only because they appear in the dependency list.

So my question is how to force Trainz to forget about them and remove from route dependencies safely? I thought that making them unused will clean up everything, but apparently I was wrong and searching for a solution found nothing relevant...
 
If you open the route in Surveyor (2 or classic) then there should be an option for 'Delete missing assets' or similar under I think the File menu.
 
So my question is how to force Trainz to forget about them and remove from route dependencies safely?

The problem you have with textures, and this applies to both Surveyor Classic and Surveyor 2.0, is that painting over an existing texture will not remove the texture, it will still be present in the route hidden under the other texture and it will still appear in the config.txt kuid-table (deleting it from the table will NOT remove it).

The solution I use is:-
  1. In Content Manager set the unwanted textures (or any unwanted assets) to Disabled - select the assets, open the Content menu, select the Disable option
  2. Load the route into Surveyor, it may be flagged as "Faulty" (the broken link icon)
  3. Open the Tools menu
  4. Select the Delete Missing Assets option
  5. Save the route
  6. Back in Content Manager select the disabled assets, open the Content menu, select the Enable option
 
Thanks! In the act of desperation, I was actually thinking of intentionally breaking or removing unwanted assets from Trainz, then using "Delete missing assets", but the option with disabling them looks much cleaner :). I will give it a try :cool:
 
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