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We have discussed this from time to time as part of our development schedule. It comes down to many different factors including priority of other tech advancements. I can't really tell you more than that as it isn't as clean cut as "add multiple light sources to your engine that content creators can utilize". I think you will see it in Trainz future but it isn't on our short list of things to come.
Just to add to Paul's comments, we technically support point lights now, but performance would be woeful with more than a few lights. (And could you imagine if we only allowed half a dozen lights or simply culled the extra ones).
So our DX12 and raytracing work provides the necessary base to then add efficient new lighting, and that is getting closer.
Of course, if we could convince everyone to become Trainz Plus Gold or Standard members, we'd be able to hire a new engine dev and whip this up by year end.
Any hope for this ever happening N3V?