MasterTracklayer
Well-known member
I was downloading a big bunch of content by majekear yesterday (all railcars), and came across some unusual things.
1) Something unknown happened to close the Downloading window and terminate the download. (The program did not exit, however.) I`ve been told that there is no convenient way to terminate a download once started. It is unknown if the assets that were actively being downloaded at that moment finished downloading, but it strongly appears that the remainder of the list never downloaded. I add all my downloads to a Pick List and run that through a filter that only lists assets that are in that list and are either non-installed assets or installed assets with missing dependencies. Not sure why, but it also lists Open for Edit assets while the downloader is in the process of installing them. I start my downloads from the output of this filter. The items being downloaded disappear from this as they are committed to the trainzbase. The strange here is that something (that was not my sometimes-flakey Internet connection) apparently terminated the downloading process. I was able to restart it by right-clicking on the still-selected assets in my filter output and reselecting Download, so this strange is just a mystery, not a problem.
When that list finished, I added another batch of railcars by the same creator, and left the download running overnight. When that finished this morning, I started a third batch. While preparing that batch, I noticed that 37 assets had remained Open for Edit. Looking more closely, I think that they were from the batch that got interrupted. Does anyone have any idea why 37 downloaded assets would have remained open for editing after downloading, or opinions regarding what I should do about them?
While yesterday`s downloading was in progress, I occasionally looked at the details in the bottom of the Downloading window and noticed that some of the railcars had errors with their Normal maps. Would this explain the Open for Edit assets? Nine of these Open for Edit assets also list as Faulty, and an additional Installed from DLS asset also lists as Faulty. The error was something to the effect that the Normal maps consisted of entirely the same value. All I can find when looking at the assets that currently list as Faulty are warnings that the Normal map contains NaN values.
While typing this, the first strange happened again, and additional assets list as Open for edit, Faulty and Open for edit. I restarted the download for the undownloaded assets.
I have never seen the like before. Does anyone know what the bleep is going on here?
1) Something unknown happened to close the Downloading window and terminate the download. (The program did not exit, however.) I`ve been told that there is no convenient way to terminate a download once started. It is unknown if the assets that were actively being downloaded at that moment finished downloading, but it strongly appears that the remainder of the list never downloaded. I add all my downloads to a Pick List and run that through a filter that only lists assets that are in that list and are either non-installed assets or installed assets with missing dependencies. Not sure why, but it also lists Open for Edit assets while the downloader is in the process of installing them. I start my downloads from the output of this filter. The items being downloaded disappear from this as they are committed to the trainzbase. The strange here is that something (that was not my sometimes-flakey Internet connection) apparently terminated the downloading process. I was able to restart it by right-clicking on the still-selected assets in my filter output and reselecting Download, so this strange is just a mystery, not a problem.
When that list finished, I added another batch of railcars by the same creator, and left the download running overnight. When that finished this morning, I started a third batch. While preparing that batch, I noticed that 37 assets had remained Open for Edit. Looking more closely, I think that they were from the batch that got interrupted. Does anyone have any idea why 37 downloaded assets would have remained open for editing after downloading, or opinions regarding what I should do about them?
While yesterday`s downloading was in progress, I occasionally looked at the details in the bottom of the Downloading window and noticed that some of the railcars had errors with their Normal maps. Would this explain the Open for Edit assets? Nine of these Open for Edit assets also list as Faulty, and an additional Installed from DLS asset also lists as Faulty. The error was something to the effect that the Normal maps consisted of entirely the same value. All I can find when looking at the assets that currently list as Faulty are warnings that the Normal map contains NaN values.
While typing this, the first strange happened again, and additional assets list as Open for edit, Faulty and Open for edit. I restarted the download for the undownloaded assets.
I have never seen the like before. Does anyone know what the bleep is going on here?