shovelbell
New member
The Banks Heath scenario that came in the box of the 2010 EE that I bought recently and dearly like, I get stopped cold by yellow light signals at a frieght yard area before I can get to the Hammond station on the route. Once I sat there for 20 minutes waiting for a green light and assumed something must be wrong. If you try to pass those yellow light signals, the game stops you cold for passing a red light. Is that a known bug, or am I missing something?
Also in the Harbor Master, Cookies session, at Ind DD02-04 is a Turntable #698. It opens and closes canal doors. Is it that they just use turntable commands to open and shut big doors like that, or is there an actual turntable there? Underwater? If I open those canal doors, what is supposed to happen there? Or is all that merely animation for effect?
Also in the Harbor Master, Cookies session, at Ind DD02-04 is a Turntable #698. It opens and closes canal doors. Is it that they just use turntable commands to open and shut big doors like that, or is there an actual turntable there? Underwater? If I open those canal doors, what is supposed to happen there? Or is all that merely animation for effect?