Should I consider a different version?

Normb6e

Learning enthusiastically
I've had 2010 for about a week now, and Im finding that it doesnt run very smoothly on my older PC. I've been involved with computers professionally for over 30 years now, and fully understand the relationships betwen CPU, Memory and Graphics speed. My guess is a nice duo core system running a 64bit OS would be the way to go, but it just isnt in the cards right now. I dont have a problem using older apps, as long as they run well and still have available addons. I see many users here have multiple versions of Trainz and Im wondering if perhaps I should pick up 2009 or maybe 2006, if still available, until at such time that i can build a new PC. All thoughts appreciated. Thank you and Happy New Year!
 
To ease the load on your comp, up the good weather fog and lower the draw distance to say 3000, also try open glide versa direct x.
 
Replace or delete the speed trees on the routes in surveyor, they are the real performance killers even for reasonably high spec machines.
 
And just to mess up your mind on the speedtree issue. Speedtrees for me run much better than the normal trees. I have places where I have over 7500 trees able to be seen as by the specs that can be shown on the screen. Everybody is different so just try them on first.
 
I have played with different settings and am not seeing much of a difference. Not sure how to remove things just yet, havent gotten quite that deep.

As a side note, I still use MS Flight Sim 2004 becuse I can get a decent 25fps, where as FSX is a bit of a dog on my PC.

I'm stil curious if one of the older versions would still be a good alternative
 
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System requirments for 2004, pentium 3 1.2 ghz + 64 mb graphics card and dx9.
For 2006, pentium4 2 ghz plus 128 mb graphics card and dx9.
These are the recommended not minimum specs.
 
My current system

P4 3.4ghz (Prescott HT)
4gb RAM (3gb usable)
NVIDEA 8400GS 512mb (overclocked a tad)
XP Pro (32bit) with many of the unneeded services disabled

I only seem to be able to squeeze out about an average of 8fps with 2010
I don't see much of a difference between DirextX and OpenGL. Windowed mode only allows me to use OGL. Get some kind of communications error if I try to use DirectX. I am fully patched and havent had any other issues. The only other thing is that vehicles dont always stop at the crossings and some even pass through the trains.
 
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Posting the actual system specs may be useful rather trying to guess what will work best?
Jury is out on speed trees, I get better frame rates with them than with old trees, other seem to get it the other way round, may be more related to which specific trees being used from either type?
 
Posting the actual system specs may be useful rather trying to guess what will work best?
Jury is out on speed trees, I get better frame rates with them than with old trees, other seem to get it the other way round, may be more related to which specific trees being used from either type?
Must have read your mind. Posted system specs just before your post.
 
My current system

P4 3.4ghz (Prescott HT)
4gb RAM (3gb usable)
NVIDEA 8400GS 512mb (overclocked a tad)
XP Pro (32bit) with many of the unneeded services disabled

I only seem to be able to squeeze out about an average of 8fps with 2010
I don't see much of a difference between DirextX and OpenGL. Windowed mode only allows me to use OGL. Get some kind of communications error if I try to use DirectX. I am fully patched and havent had any other issues. The only other thing is that vehicles dont always stop at the crossings and some even pass through the trains.

I have a PC with similar specs that runs 2006 well enough. The vehicle quirks are a content problem, usually a content placement problem as they interact with the crossings; it's not your PC.
 
The Windowed problem in DirectX could be due to resolution used, maybe try a different one or could be you need to update to the latest DirectX9c.

In addition to the other suggestions, disable shadows and anti aliasing in the launcher options.

I think the cars driving through trains / not stopping is that the adjacent spline points on the road are too close to the crossings, moving them back a bit if possible should help.
 
My current system

P4 3.4ghz (Prescott HT)
4gb RAM (3gb usable)
NVIDEA 8400GS 512mb (overclocked a tad)
XP Pro (32bit) with many of the unneeded services disabled


Very similar to my old system which ran 2006 quite well.
 
TS2010 works fine on my PC (although i don't use speedtreez)

Win7 Home premium 32bit

AMD Athlon 64 Dual Core Processor 6000+ 3.00 Ghz (expecting Upgrade this year)
1.5GB RAM (Getting upgrade in a few days to 4GB)
ATI HD4350 Graphics Card (expecting upgrade this year)

5000m draw distance, no good weather fog... driver is good as long as another train doesn't pass (have only tried ECML so far, the biggest burdon... it ran well)
 
Ok on 2006. Is it still available through Auran, or do I have to find it someplace else? AMAZON seems to have it but it doesnt list Auran as the publisher. Im a bit confused by the TRAINZ line. Was it originally Open Source and then different companies developed it? Sorry for all the questions, but its the only way I know how to learn. :)
 
The Windowed problem in DirectX could be due to resolution used, maybe try a different one or could be you need to update to the latest DirectX9c.

In addition to the other suggestions, disable shadows and anti aliasing in the launcher options.

I think the cars driving through trains / not stopping is that the adjacent spline points on the road are too close to the crossings, moving them back a bit if possible should help.
have already done all that you suggested..DirectX is fully up to date.
 
Ive been playing with those settings for several days. Just don't think there is any more juice in that orange.
 
Also keep in mind that, if I understand this correctly, some older versions are no longer supported on the DLS or won't be shortly.
 
Also keep in mind that, if I understand this correctly, some older versions are no longer supported on the DLS or won't be shortly.

Understood and that doesn't bother me. Just looking to be able to use a TRAINZ simulator until I can put together a new machine. Probably be this summer at the latest. I will probably continue to fiddle with 2010, but really would like to run something that my PC can keep up with. I have a duo core laptop with Vista 64 bit, but I dont think the built in video solution will do well with it.
 
Norm,

Try a different video card if you can. This is a big part of your bottlenck on your machine. TS2010 makes more use of the video card than the other versions. SpeedTrees, in particular, use the video card for rendering instead of the CPU, which was used all the time by the older versions.

There are quite a few people here with the same machine specs that you have, and their machines run TS2010 quite nicely. I think the difference is their video cards.

John
 
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