wayneshorter1965
The Golden Empire
Hello all,
I've lately been attempting to import some of my simpler models into TS22 but am continuously hitting snags.
I use the standard Blender to Substance workflow and used the export parameters from this video for exporting texture maps from Substance. I then loaded the created maps into the node trees in Blender and re-exported the FBX's out of blender and attempted to import to Trainz when I was given several errors. I've also tried rebaking the maps just for good measure but I still get the same errors. Forgot to mention I also made sure to tick triangulate when I export the mesh.
Here's a screenshot of those errors.
errors by S M, on Flickr
I trimmed down the image to show just one set of errors but they occur for all 4 LOD levels
I've browsed the few threads that mention these errors but I still can't seem to resolve them.
Thanks in advance. Any input is appreciated, and just let me know if I need to provide more info
I've lately been attempting to import some of my simpler models into TS22 but am continuously hitting snags.
I use the standard Blender to Substance workflow and used the export parameters from this video for exporting texture maps from Substance. I then loaded the created maps into the node trees in Blender and re-exported the FBX's out of blender and attempted to import to Trainz when I was given several errors. I've also tried rebaking the maps just for good measure but I still get the same errors. Forgot to mention I also made sure to tick triangulate when I export the mesh.
Here's a screenshot of those errors.

I trimmed down the image to show just one set of errors but they occur for all 4 LOD levels
I've browsed the few threads that mention these errors but I still can't seem to resolve them.
Thanks in advance. Any input is appreciated, and just let me know if I need to provide more info