Some of you guys make some extremely beautiful routes that I would love to just ride through. But unfortunately, you all have the nasty habit of designing these routes with lots of content that does not come with the original program. That sucks for us novists who don't know how to upgrade, and find content, can't affort a DLS ticket, or don't even know what Kuid is, and frankly, don't have the time to chase that stuff down and deal with all the errors or false errors they sometimes create. Errors that you experts can fix in a flash but confuse the heck out of us novists.
And frankly, why should we spend hours hunting down content anyway? You guys do beatiful work but I challenge you to do it using ONLY the content and assets that is shipped in whatever version of trainz you are working in. Heck, I just bought Trainz 2010 to upgrade from 2006 just to see Murchisan II's Hi Res Routes.
Sure, you could make the argument that these routes wouldn't be so beautiful without the added content. Hogwash. Of coarse you could make them just as beautiful. You guys are artists and you certainly could make a beautiful route with the stock assets. Try it and you'll see.
What guys like me need is a TRAINZ FOR DUMMIES. Same exact program as the current Trainz only without the ability to add or modify assets and content. But then you artists would still use the more flexible versions anyway so that is not the answer.
And while I'm at it, a large part of the problem is Auran's deficiency in not understanding how to develop a patch. If you have read some of the suggested solutions to correcting the problems that can surface when you do a Auran patch you find a long list of things to do including going into your windows task manager. Come on Auran. FINISH THE PATCH. When you get done patching the code, add code in the patch to look for the errors and fix them. The patch is not done if the user has to go fix stuff after doing your patch. Do the patch right and finish the work! And if shuting down the computer right after a user does the patch can create problems then simply don't say the patch is complete until you are actually done patching.
This is a magnificantly beautiful program but after all these years, and all these new releases since the original, the program still has the same annoying problems it has had since day one. And allot of that is because of the ability to add and download and modify assets. But, I understand, Auran makes a lot of money off the DLS so that won't go away.
I just went to the website for KC3 and Clovis 2. Clovis 2 looks beautiful but I don't dare touch it because it has a lot of non-stock assets that I don't have the time to hunt down. If the owner would like to package that route WITH all the assets, I would gladly pay for it.
I am somewhat computer savy, love this program, but unfortunately don't have lots of time to deal with all the issues of added content/assets so I never use them but I will buy routes that come packaged with EVERYTHING I NEED to enjoy the route ERROR FREE and FALSE ERROR FREE. False errors? Get real Auran.
And frankly, why should we spend hours hunting down content anyway? You guys do beatiful work but I challenge you to do it using ONLY the content and assets that is shipped in whatever version of trainz you are working in. Heck, I just bought Trainz 2010 to upgrade from 2006 just to see Murchisan II's Hi Res Routes.
Sure, you could make the argument that these routes wouldn't be so beautiful without the added content. Hogwash. Of coarse you could make them just as beautiful. You guys are artists and you certainly could make a beautiful route with the stock assets. Try it and you'll see.
What guys like me need is a TRAINZ FOR DUMMIES. Same exact program as the current Trainz only without the ability to add or modify assets and content. But then you artists would still use the more flexible versions anyway so that is not the answer.
And while I'm at it, a large part of the problem is Auran's deficiency in not understanding how to develop a patch. If you have read some of the suggested solutions to correcting the problems that can surface when you do a Auran patch you find a long list of things to do including going into your windows task manager. Come on Auran. FINISH THE PATCH. When you get done patching the code, add code in the patch to look for the errors and fix them. The patch is not done if the user has to go fix stuff after doing your patch. Do the patch right and finish the work! And if shuting down the computer right after a user does the patch can create problems then simply don't say the patch is complete until you are actually done patching.
This is a magnificantly beautiful program but after all these years, and all these new releases since the original, the program still has the same annoying problems it has had since day one. And allot of that is because of the ability to add and download and modify assets. But, I understand, Auran makes a lot of money off the DLS so that won't go away.
I just went to the website for KC3 and Clovis 2. Clovis 2 looks beautiful but I don't dare touch it because it has a lot of non-stock assets that I don't have the time to hunt down. If the owner would like to package that route WITH all the assets, I would gladly pay for it.
I am somewhat computer savy, love this program, but unfortunately don't have lots of time to deal with all the issues of added content/assets so I never use them but I will buy routes that come packaged with EVERYTHING I NEED to enjoy the route ERROR FREE and FALSE ERROR FREE. False errors? Get real Auran.