Same problems with this program that were in the first release!

"I never had a problem with any of the 2010 patches so I guess I must be living the good life."

Same here. And as far as content is concerned, my 2010 CM3 indicates 181,512 items on the DLS. Some people are just never happy. It's a way of life.

tomurban

You've been robbed, mine shows 184,908.
 
My $0.02

I'm a new Trainz owner. I bought 2012.
I have been reading these forums for some time as I was very interested in the content.
I don't play many computer games any more but I am interested in Trainz for many reasons. On the subject of this topic though. One of the attractions to me is years ago when I had room for my HO models, I liked being able to purchase a fairly comprehensive "Base Kit". One that I could assemble and start to use straight away but that still had the ability to allow me to build my own stuff to add to it... or to go to my mates set-up and take some of his stuff that he no longer wants (at least in the short term and probably give him some of mine if he wants anything that I have available).
I see Trainz as the digital version of all of that. A part of that is tweaking stuff to get it to do what you want. It is frustrating at times when you buy a model or a kit and there is a manufacturing error ..parts missing or poorly built... but then you either build a work around or put it down to experience and move on.
I can understand the concept of "Trainz for Dummies". Perhaps there would be a market for something like that but personally, I prefer to have the ability to tweak and fiddle and even break stuff .... (it is really good to be able to just go back to the original version of the file though instead of hiding my "mistakes" at the bottom of the spare parts bin.)

I have gotta go now... I have to try and work out what I'm doing wrong in KrashandBurn single player.... Frustrating, but I love it!!!
Paul.
 
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"I never had a problem with any of the 2010 patches so I guess I must be living the good life."

Same here. And as far as content is concerned, my 2010 CM3 indicates 181,512 items on the DLS. Some people are just never happy. It's a way of life.

tomurban

And... neither did I, including the patches from Microsoft!

Keep your system clean, antivirus up-to-date, and everything else in working order, and above all, don't do anything else while the system is patching.

John
 
I can truthfully say I never had any patching problems. I generally don't say stuff like that because when someone IS having trouble, that's the equivalent of "I'm a genius who knows what I'm doing, you're an idiot studying to be a moron and not studying very hard" which is blowhard bragging without being any actual help. Specifying what I do to avoid problems IS helpful, clean up old files, defrag hard disk, shut off all the extra fluff programs running (most people have them, I don't because I've been playing computer games since the days of 640k RAM barriers when you had to strip out all the TSRs and try to stuff as many necessary ones as possible into upper memory blocks to get at least 610k free for Falcon 3.0 to run decently) and make a backup copy of the entire TS2010 folder before trying it. The first time I tried a TS2010 patch I noticed the stopped progress bar, but had enough computer smarts to bring up Task Manager to check if it was actually frozen or running something in the background - since it wasn't listed as "Not responding", I left it alone. That kind of thing comes with experience, computer n00bs need to be told that stuff rather than just saying "I never had that problem (you dumb n00b!)".
 
[...] I've been playing computer games since the days of 640k RAM barriers when you had to strip out all the TSRs and try to stuff as many necessary ones as possible into upper memory blocks to get at least 610k free for Falcon 3.0 to run decently)

Ahhhh memories ... but a 640k upper limit !!! In my day 64k was the maximum you could have and no-one seriously ever needed more than 48k in their computer ... [Yorkshire accent on] "but tell that to kids these days and they won't believe you"
 
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Ahhhh memories ... but a 640k upper limit !!! In my day 64k was the maximum you could have and no-one seriously ever needed more than 48k in their computer ... [Yorkshire accent on] "but tell that to kids these days and they won't believe you"

G'day,

Started out the same way with a C64, then a C128, followed by a couple od Amigga. When Commodore went belly up downgraded to the PC.
Ah for the good old days when programmers knew how to write ptogtams in a tight and efficient manner. Curse you microsoft, you have held the development of computers back by 50 years.:(

I don't know if anyone suggested this before, but it might be an idea that poeple who upload routes and sessions with extra content put a simple warning nessage in the desctiption.
And while I'm at it, it would be nice if on the DLS there was a small section next to each contant item, specialy the scenery items, if there was a mention of the country/region the item is usefull for, I know, you can search for it that way, but I'm lazy:hehe:.

Have a good one,
E.C.
 
Started out the same way with a C64, then a C128, followed by a couple od Amigga. When Commodore went belly up downgraded to the PC.

Yes - I remember the Commodore Amiga - I used to manage two rooms full of them - both the PC and the Mac were primitive by comparison.

I don't know if anyone suggested this before, but it might be an idea that poeple who upload routes and sessions with extra content put a simple warning nessage in the desctiption.

Some uploaders do this already. Philskene, for example, creates routes that only use assets that were installed with the program. I am currently modifying his TS12 version of the Port Ogden and Northern route to include assets from the DLS (not for uploading but for my own use). Some uploaders that use content from a 3rd party web site put the address of that site in their route description, and more details in a text file inside the route asset itself.

And while I'm at it, it would be nice if on the DLS there was a small section next to each contant item, specialy the scenery items, if there was a mention of the country/region the item is usefull for, I know, you can search for it that way, but I'm lazy:hehe:.

I could be wrong here but I seem to remember that in the early days of the DLS that information was provided.

Thanks for your input. There is still some hot popcorn left.

Peter Ware
 
I can truthfully say I never had any patching problems. I generally don't say stuff like that because when someone IS having trouble, that's the equivalent of "I'm a genius who knows what I'm doing, you're an idiot studying to be a moron and not studying very hard" which is blowhard bragging without being any actual help. Specifying what I do to avoid problems IS helpful, clean up old files, defrag hard disk, shut off all the extra fluff programs running (most people have them, I don't because I've been playing computer games since the days of 640k RAM barriers when you had to strip out all the TSRs and try to stuff as many necessary ones as possible into upper memory blocks to get at least 610k free for Falcon 3.0 to run decently) and make a backup copy of the entire TS2010 folder before trying it. The first time I tried a TS2010 patch I noticed the stopped progress bar, but had enough computer smarts to bring up Task Manager to check if it was actually frozen or running something in the background - since it wasn't listed as "Not responding", I left it alone. That kind of thing comes with experience, computer n00bs need to be told that stuff rather than just saying "I never had that problem (you dumb n00b!)".

I go much further back than that. I don't know if people remember the Radio Shack TRS80, but that's what I had. No floppy disc drive, a CASSETTE drive and B&W monitor. So please don't assume that those who have or had problems with Trainz are totally clueless about computers. Some may be, but others may not want to bother with fiddling around with brackets and commas inside files any more. Some may prefer to have the program and it's assets actually work as intended. I mean nowhere on the box does it say "enjoy driving and downloading trains and hacking into their files to make them operate properly" or "become an internet sleuth at finding missing assets that will actually make downloaded files work". That stuff may be fine for those who enjoy doing that type of thing. But some of us just want to DRIVE THE TRAINS.;)

As to patching, I think that is strictly based on Vegas luck. I don't think you need to be a computer guru. Most all of us know about defragging and letting the program complete it's job. And we know about the tricks of shutting down background programs. Heck, there are programs you can download that actually shut them down for you. No big revelation there. My problem with one of the patching operations in TS2010 was the downloaded patch was corrupt. After repeated tries I re-downloaded the patch and it worked fine. No way anyone can know the patch is screwed up. Even posting the exact size of the patch sometimes doesn't help. One person suggested I use just the one big patch to update TS2010. That did NOT work at all. I had to do two patches to get it updated. Why? Who the heck knows.

However, I LIKE what you say about not looking down your nose at those who are having problems. You get two "attaboys" for that. :)

Dep
 
Same here. I was building a Heathkit in '79, went to Radio Shack for some parts, saw the TRS-80 and never finished the Heathkit. :cool: I didn't mention that one because back then you had to type in and debug the BASIC code for games yourself, usually copying from Rainbow magazine. LOADC RACEGAME, and before the Tandy1000 I had a wire frame flight simulator that came on a 5 1/4" floppy - the external floppy drive and cable cost $500 bucks in 1983 - that was preprogrammed in machine language, "LOADM FLIGHTSIM : EXEC" and wait a couple minutes while the disc whirred around.

Not relevant to this discussion because the operating system was the only thing loaded into memory along with whatever game you played, no TSRs, no google search companion toolbars hogging CPU time, no screensavers or power schemes or internet. No mouse or GUI either, and no patches to install.

As for bad luck, yeah, download an executable and it's corrupt, there is no way to tell without trying to run it. WinZip and its predecessor PKzip use CRC checksum that refuses to even extract anything that don't match what was originally stuffed into it, WinRar and CDP and executables get truncated all too often. I think the main complaint I've seen for TS2010 patches is that it's not idiot proof, most game patches are designed to be idiot proof - the vendor spends a little more time to make it failsafe before issuing it and saves time in the long run on tech support questions. :wave:
 
Yes - I remember the Commodore Amiga - I used to manage two rooms full of them - both the PC and the Mac were primitive by comparison.



Some uploaders do this already. Philskene, for example, creates routes that only use assets that were installed with the program. I am currently modifying his TS12 version of the Port Ogden and Northern route to include assets from the DLS (not for uploading but for my own use). Some uploaders that use content from a 3rd party web site put the address of that site in their route description, and more details in a text file inside the route asset itself.



I could be wrong here but I seem to remember that in the early days of the DLS that information was provided.

Thanks for your input. There is still some hot popcorn left.

Peter Ware

G'day,

I cut my puter theeth on a C64 cozI needed a WP for the translations I wasdoing for a Model railway busimess, Bill Webb.

Personally I don't DL many routes/sessions coz I am more interested in building toutes myself, and then sit back and let the AI driver take e on a trip through the landscape I created. Dont think I will ever U/L it coz it has so much 3thd party content that I most likely would get a linchmob after me:hehe:. There is just so much of it that it is impossible for me to remember where I goy what.

Here's a link to my page in case you are interested:
http://www.youtube.com/user/TheSatyr48?feature=mhsn
Comments are welcomed.

I like my popcorn with castor sugar and no butter thank you. (have to watch my figure.)

Have a good one,
E.C.
 
I go much further back than that. I don't know if people remember the Radio Shack TRS80, but that's what I had. No floppy disc drive, a CASSETTE drive and B&W monitor. So please don't assume that those who have or had problems with Trainz are totally clueless about computers. Some may be, but others may not want to bother with fiddling around with brackets and commas inside files any more. Some may prefer to have the program and it's assets actually work as intended. I mean nowhere on the box does it say "enjoy driving and downloading trains and hacking into their files to make them operate properly" or "become an internet sleuth at finding missing assets that will actually make downloaded files work". That stuff may be fine for those who enjoy doing that type of thing. But some of us just want to DRIVE THE TRAINS.;)

However, I LIKE what you say about not looking down your nose at those who are having problems. You get two "attaboys" for that. :)

Dep

G, day,
Yep, remember that one to, but never owned one. The C64 also had a casette drive to store proggies. All the games and programs I had on the C64 wete all typed in from magazines, never bought a program for it.

Back to Trainz, In general I am quite happy with the program, despite all it's little frustrations, however, I won't say what I think of the manual, after all, the kiddies might be reading this thread:hehe:.

Have a good one,
E.C.
 
You guys that say you have never had patching problems...why are your noses so long???? :D

My nose isn't any longer than it ever has been, hand to God I have never had a problem patching anything in 2010, the first patch for TS12 it's flawless as well. The second patch different story.

But as far as 2010 I put on every patch except for the beta multiplayer and have done it many times because there are times that I will take 2010 off only do need it and reinstall it, I have replaced two hard drives as well as a motherboard rebuilding the computer each time so all in all I'll say 12 times since 2010 came out probably and I never had a problem patching it.

Don't know what to say other than I've never had a problem patching 2010
 
G'day,

Started out the same way with a C64, then a C128, followed by a couple od Amigga. When Commodore went belly up downgraded to the PC.
Ah for the good old days when programmers knew how to write ptogtams in a tight and efficient manner. Curse you microsoft, you have held the development of computers back by 50 years.:(

I don't know if anyone suggested this before, but it might be an idea that poeple who upload routes and sessions with extra content put a simple warning nessage in the desctiption.
And while I'm at it, it would be nice if on the DLS there was a small section next to each contant item, specialy the scenery items, if there was a mention of the country/region the item is usefull for, I know, you can search for it that way, but I'm lazy:hehe:.

Have a good one,
E.C.

I started out on a Timex Sinclair (yes they made more than watches) then on to a Coco 1,2 and 3 with the Coco 3 being heavily modified to 640 K with 2-80 MB SCSI drives (hence the name Mr. SCSI that has stuck with me ever since) running a bulletin board on a 300 baud acoustic coupler under OS 9 level 2…

Then I got an Altair and it was actual first PC that I bought, then of course a 5150 (I'm pretty sure they came up with that model number referencing the California code police used for a psychiatric hold for a reason) then I even owned a PCjr and published an article how to build a expansion board to take it up to 640 K. After that it was clones for the most part until I bought a Dell in about 2007 and then bought another Dell desktop that I ran for almost 3 years before basically replacing it piece by piece until the only thing left is the processor and the DVD drive in a completely different case liquid cooled now.

Now of course if anyone's interested I got some really cool artifacts up for sale but only for those who are serious, I have an actual copy of Windows 2.0 still in the shrink wrap, I have a Pentium 60 framed that is serial number 0088, and if you ever seen the original Pentium 60s they were a slick looking chip I've turned down two grand for that chip but I'll entertain serious offers because it just hangs on the wall:hehe:

For those more adventurous, back in my storage unit I have a Compaq portable Hyperion with 384K if I remember right and I still have some DOS 3.3 5.25" floppies that should work that I'll throw in:) last time I fired the machine up it still worked…
 
I go much further back than that. I don't know if people remember the Radio Shack TRS80, but that's what I had. No floppy disc drive, a CASSETTE drive and B&W monitor. So please don't assume that those who have or had problems with Trainz are totally clueless about computers. Some may be, but others may not want to bother with fiddling around with brackets and commas inside files any more. Some may prefer to have the program and it's assets actually work as intended. I mean nowhere on the box does it say "enjoy driving and downloading trains and hacking into their files to make them operate properly" or "become an internet sleuth at finding missing assets that will actually make downloaded files work". That stuff may be fine for those who enjoy doing that type of thing. But some of us just want to DRIVE THE TRAINS.;)

As to patching, I think that is strictly based on Vegas luck. I don't think you need to be a computer guru. Most all of us know about defragging and letting the program complete it's job. And we know about the tricks of shutting down background programs. Heck, there are programs you can download that actually shut them down for you. No big revelation there. My problem with one of the patching operations in TS2010 was the downloaded patch was corrupt. After repeated tries I re-downloaded the patch and it worked fine. No way anyone can know the patch is screwed up. Even posting the exact size of the patch sometimes doesn't help. One person suggested I use just the one big patch to update TS2010. That did NOT work at all. I had to do two patches to get it updated. Why? Who the heck knows.

However, I LIKE what you say about not looking down your nose at those who are having problems. You get two "attaboys" for that. :)

Dep

Ahh yes those were the days. the TRS-80 with 16K and a tape drive storage system. That was actually my second computer. I had a microprocessor board when I was learning machine language in college. With the TRS-80, I added the 16K expansion drive that you had to clean the contacts every few days due to heat related corrosion. Then I added the floppy drives which was nice cuz you could punch holes in the disks with a standard hole punch to make them double sided. Then I moved onto the TRS Model II with the big 8" floppy drives and wrote inventory control programs for local businesses to pay for the thing. But everyone was so computer illiterate back then it was a pain to support the programs as they could never figure out to turn the printer on to get their reports. LOL!

As far as patching, Trainz patches have always been a problem for me and for many others and still is as confirmed by a simple scan through the message boards here. On this, my 4th version of Trainz, I have found the best way to deal will patches is to simply ignore them. I will not patch my version of 2010 and will simply take it to the capabilities the non-patched version will support. But I normally do not use this program to the max anyway so this is not a problem for me.

I just find it extremely annoying that many issues in Trainz have been ignored by Auran so they could spend their time on the money generating new releases. I doubt any serious users needs an example but here's one besides the content manager isues: how about improving the AI so it works at least the same way every time. Then we could develop our own solutions (and sacrifices) around the issue. Correct signaling operation for AI trains is often random when it comes to complex track areas such as large industrial sidings or a string of multible switches. But I'm just getting started with 2010 and maybe Auran will surprise me and will have addressed these issues by now.

By the number of those who misintepreted my intial post to be critical to the route develpers, I am sorry and I will repeat here again that it was in no way intended to be critical of them. I am suprised by the number of readers who found it critical when that posts ADMIRES their work and describes their work as a beautiful work of art. I'm also suprised by the many long term trainz users who read this string and couldn't at least agree that this program is by far one of the fussiest programs on the market. Always has been and from reading the message board, it's clear that it still is!
 
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On a scale of 0 to 99...

The Big Three trainsims all have stability issues, TS2010 is no better and no worse than the other two in general. Going back into the past again, Bethesda Softworks created an RPG series called The Elder Scrolls - sword and sorcery stuff, and the first in the series, Arena, was hands down the buggiest and most unstable game ever created. Patches over the year following release improved it, but it still had problems and became common knowledge that you had to avoid casting certain types of magic spells in certain areas or it was a guaranteed crash. Daggerfall was a little better, and after the year of additional patches (common thing with game developers, shove it out the door and we'll patch it later) it became fairly stable, with the exception of frequent "clipping" problems in the dungeons, like falling thru the floor into the great black void.

Morrowind was better, Oblivion was better still. Trainz TS2010 44088 falls somewhere between Daggerfall and pre patch Morrowind, doesn't lock up as often as Daggerfall but more often than pre patch Morrowind did.

Don't get me wrong, I fully agree with many of your opinions, I'm just saying I've seen worse.

And to all the cheerleaders, if nobody complains there's no incentive to fix or improve anything, so stick your pom-poms where the sun don't shine. :p
 
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