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Please pardon if this is a dumb question, but say I have a route with faulty speedtrees. If they are faulty, they won't show in game, correct? How do I find them in Surveyor to replace them?
I was thinking about doing something similar to my large TS2010 route. I've used about 35 different speedtreez by pofig. I think I might try reskinning some simple road signs. Each with a number representing one of pofig's speedtreez.
That part I understand, but if an item is faulty and doesn't appear, how do you locate it on the map to replace it?
Changing entries of the kuid-table of a map (or session) doesn't work. The kuid-table of a map/session is only for the contentmanager to find the dependencies, the kuids used by a map/session are coded into the various files of the map/session.
Peter
Does anyone knows if we're going to have the same problem with speedtree replacement when we will get to a further version (like version 7) in a future trainz release and want to import a route from T:ane to that new version ?
Rail4Pete