durhamlass
New member
Here's an interesting question, raised by the fact that I've recently noticed that some TRS2006 assets have crept into my TC3 route.
If you had to replace a significant number of assets (e.g. scenery items; not track as I know these can be dealt with in TrainzMap) would it be better to: *
a) Back port to TRS2004, and use TrainzObjectz to replace them. Then port forwards to TC3 again (note that I'm using TC3 specific signalling, so '04 probably wouldn't be able to edit the map itself).
b) Port forwards to TRS2009 WBE, use the "Replace Assets" tool and then back port again to TC3 (I'm assuming I'd have to merge TC3 assets into '09 to get this to work).
c) Something else entirely (please elaborate...)
Has anyone attempted either of these, and if so how did it go? What sort of issues did you run into?
* Of course this would be a moot question if TrainzObjectz worked with TRS2006 and TC3 directly, but c'est la vie.
If you had to replace a significant number of assets (e.g. scenery items; not track as I know these can be dealt with in TrainzMap) would it be better to: *
a) Back port to TRS2004, and use TrainzObjectz to replace them. Then port forwards to TC3 again (note that I'm using TC3 specific signalling, so '04 probably wouldn't be able to edit the map itself).
b) Port forwards to TRS2009 WBE, use the "Replace Assets" tool and then back port again to TC3 (I'm assuming I'd have to merge TC3 assets into '09 to get this to work).
c) Something else entirely (please elaborate...)
Has anyone attempted either of these, and if so how did it go? What sort of issues did you run into?
* Of course this would be a moot question if TrainzObjectz worked with TRS2006 and TC3 directly, but c'est la vie.