Question About Extending Sections

Brodie

Steam Dreamer
I downloaded the route "The Loops" which is a beautifully done route. I wish to extend the route by adding sections. The sections that I add on are placed at a verticle height of 0.00. The problem is that "The Loops" verticle height at one end is 704 and at the other end is 424. How do I adjust the heights of the new sections so they come close to the existing heights?
 
I downloaded the route "The Loops" which is a beautifully done route. I wish to extend the route by adding sections. The sections that I add on are placed at a verticle height of 0.00. The problem is that "The Loops" verticle height at one end is 704 and at the other end is 424. How do I adjust the heights of the new sections so they come close to the existing heights?

You can't. The only exception is if you buy the program "TransDEM" by Roland Ziegler from http://www.rolandziegler.de/StreckeUndLandschaft/startseiteTransDEMEngl.htm
 
Hello Brodie.

You can use the Plateau button on the Toplogy flyout.

After extending your new baseboard place the compass cursor over the height you want to match on the existing route. You can then extend that height right across your new baseboard using Plateau directly from the chosen point. Alternatively you can select Get height>Use height>Plateau then start painting your new height anywhere else on your newly extended baseboard.

When I do this I tend to select a small radius and low sensitivity near the join, then increase the radius to quickly adjust the rest of the new baseboard. Keeping a low angle of view makes the process quicker because you can see and plateau to the new horizons very easily. It’s one of the few occasions when not working directly overhead is an advantage.

You will of course now have a surface which, although at a better overall height, is still flat!

There will still be plenty more work ahead.

Happy building.
 
Last edited:
Hello Brodie.

You can use the Plateau button on the Toplogy flyout.

After extending your new baseboard place the compass cursor over the height you want to match on the existing route. You can then extend that height right across your new baseboard using Plateau directly from the chosen point. Alternatively you can select Get height>Use height>Plateau then start painting your new height anywhere else on your newly extended baseboard.

When I do this I tend to select a small radius and low sensitivity near the join, then increase the radius to quickly adjust the rest of the new baseboard. Keeping a low angle of view makes the process quicker because you can see and plateau to the new horizons very easily. It’s one of the few occasions when not working directly overhead is an advantage.

You will of course now have a surface which, although at a better overall height, is still flat!

There will still be plenty more work ahead.

Happy building.

I use the get height/fix height function, then "fix" the terrain to match the location. But then it's easier for mebecause I'm building a fictional route.
 
As nfitzsimmons said... just add the section to the
desired location. You don't need to care if it needs adjusted
up or down at the time of adding the section.

After its added, use the get height button on the original
route. Seclect a large radius and apply the new height
to the section you added. This will bring the height of
the added section to the level of the original.

That said, it will all be the same height. You will now need
to adjust for terrain features. Hills, valleys, rivers, whatever.
Thats where your creative tallent reveals itself.

Its very possible. I have merged routes of vastly different
height levels successfully. Good luck.

AL
 
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