jukeboxblues
Driver Tom
Absolutely. Just be mindful of the compass while building the smaller segments so you can fit them together properly down the road.
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I tend to build my own routes, and combine both model railroading and prototypical railroading. I like taking a train out on a long haul, but at the same time dont want to watch the same tree, road, cow, tree, go by.
So I lay out about 7-8 miles of main line, then add some town with a few switches leading off to no where. Then after I have built most of that base board, I come back and do track. So my "track crews" have to lay track the way real crews do. Avoiding buildings and what not. Gives my routs a more realistic feel, yet keeping them fun both in building and running.
My mainlines are first haphazardly laid out, then I refine them until they look prototypical. I even try to include features from real railroad's in mine. But just as in model railroading, my layouts are never done. Even my favorite layout, only 8 boards long, sees work, and lots of changes.
I then use a lot of AI trains to keep the main line pumping, while I try to do a few switch jobs.
But to each is his own, what works for me might not work for you.
Hi Everybody.
As I said in an earlier posting I always like to complete a small section, usually one baseboard at the time. I always lay the track first complete with Sidings, signals and gradients etc. I then put in the more distant surrounding topography followed by the flora and fauna and then the buildings and anything else that is needed.
The reason my routes are always created using the above system is that I do not like going back down the track to complete things that were not done following the track laying. That always gives me a feeling of never completing anything and always going back over what you have already done. However, I can understand why creators would wish to lay the entire track first and then add all the subsidiary items (each to his own). For me completing fully one baseboard at a time always gives me a feeling of “onward and upward” or “that's done now I can move on” and down goes the next baseboard.
Using the above I can also put some “humor” into my routes. The other evening I placed a road alongside the track and then some houses on the far side of the road facing the railway track. However, somehow it looked a bit boring “you know the sort of same again look”
They where older 1920s type houses so I them found a rather modern looking sewage farm on the DLS and placed that right next to the houses as though it had only been built very recently. I then converted some station signs to make them into “for sale signs” and placed them in front of each of the houses. (It looks great looking out from the carriages as you go past). As said it's your creation, you can put anything into the world you are building including my warped sense of humour
I'm sure it was never in the planning permission.
Bill![]()
Some more great ideas there Bill.
I think part of my problem is that it is easy to start taking it all too seriously and worry about what the rivet counters might think - maybe having fun with it is the best approach. I had a route coming along based on all things an Indian prototype but ditched it because I thought it might not get a very good reception. (Will have to see if I have a backup).
It's probably also an idea to channel some of the "positive thinking" employers keep sending you on courses for these days. Rather than regard the next 1km strip as a daily chore, look on it as a challenge to do what you do best. (Of course in the case of employers, their motivation is usually because they're cutting out a post next week and landing you with extra work is dressed up in such terms! ).
Would definitely agree that laying mile upon mile of bare track is not the best way to do it - can be a real hurdle to get around when you come back to it. Maybe 4 or 5 km at a time, that also means if you do get fed up, you can always slap a fictional terminus on the end and at least release something.