Procedral Track

tdstead

Narrow minded Tram Person
Ok thinking of bringing one of my old NG projects into this version was looking at the track and confused

Can some one explain this Chair Left and Right plus there is Rail left and right, Im guessing Sleepers is Sleepers no Ballast.

Just for your Intrest
I originally built Isle of Wight Narrow Gauge Railway (IOWNGR) as a 2ft, I did bring it into Tane but was only working on it a few days when I had that Hard disk crash. I was updating it using Google maps to help me at the time.

Im thinking of re-doing the layot doing a IOM to all the CDR trains, Ashington in TRS12 is great but not a big enough network for all those wounderful train By Steve Flanders ... My explain is after closing the system instead of getting rid of the rest of the system and converting Ryde line to Electric they converted the whole network except Bembridge Line that I did not model for some reason to NG to lower maintence cost and brought 2nd hand rail cars, some coaches, steamers for a little freight and works and freight wagons including the red set.

Brought the original from TS12 to TRS19


Tom
 
Ok thinking of bringing one of my old NG projects into this version was looking at the track and confused

Can some one explain this Chair Left and Right plus there is Rail left and right, Im guessing Sleepers is Sleepers no Ballast.

I am in the process of doing exactly the same to an old NG project I uploaded to the DLS about 14 years ago.

I simply used the Bulk Asset Update and Replace tool to replace all the track I originally used with NG Procedural track. Worked like a charm. I did not have to worry about left and right chairs. The procedural track I selected took care of those for me. Since then I have changed the procedural track numerous times using the same tool, experimenting to find the "perfect" one, and have not had to worry about "chairs". "Chairs", as far as my limited (very limited) knowledge of track engineering and design goes, are sort of "guide rails" that prevent the wheel coming off the tracks while it is rattling it way over the points.

My theory: Those "chairs" seem to be built into the procedural track you select but are provided as separate assets that can be used as dependencies for those talented creators who want to make their own.
 
Did a quick 2ft Track swap and nothing more, had a few strange things happen blue lines of the original dem map squares showing coming back to ground level in some places mucking up rivers or just showing in places where i need to re-texture over them, also some track leveling problems remember fixing those in the original, Ignore the track top left just me working out what track I have as a pallet to choose from

anyway quick screen shot did not realize I had some locos and stock on route level either maybe part of that undo bug but did find the other I intended to run as well when thinking 2ft SR actually does not look bad with those trains and stock, front locos can be #1 or 2 next locos back is #10 - 14 2-6-4T instead of the usal 2-6-2T by SR
My-Trainz-Screenshot-Image.jpg
 
Last edited:
Back
Top