First disclaimer: I am not a fan of the portals so my comments may be a bit biased.
I'm working on a map that has portals at multiple exit points. Normally I set up holding yards that loop around so the consists never, ever leaves the map. The current map came with portals so I'm trying to use them - but not very successfully.
Here's the scenario. A grain consist with 28 cars goes to 7 different silos to pick up wheat. Each silo is assigned specific hoppers in the consist. When the train returns from a portal all the car names/numbers are messed up. A test train came back with two boxcars having the same, identical name!
Has anyone else noticed this or am I just being to picky?
I'm working on a map that has portals at multiple exit points. Normally I set up holding yards that loop around so the consists never, ever leaves the map. The current map came with portals so I'm trying to use them - but not very successfully.
Here's the scenario. A grain consist with 28 cars goes to 7 different silos to pick up wheat. Each silo is assigned specific hoppers in the consist. When the train returns from a portal all the car names/numbers are messed up. A test train came back with two boxcars having the same, identical name!
Has anyone else noticed this or am I just being to picky?