Placing displacement bit mape

Fuzzybones

New member
I have created a large number of displacement bit maps as I want to create a large mountain range to build a railroad on. Can you help with this or point me to where I can find the information do do this. Thank you for the help to come.

Fuzzybones and yes i was young when i picked that name and seem to be stuck with it now!
 
that would be SP1 and thanks for the info. It's 8:20 am so I just got up so if you where waiting for me to reply to anyone I'm sorry but I just had to go to sleep
 
The process works the same in T:ANE SP1 HF4 as it does in TS12.

Don' worry about replies back on the forum. Forums work asynchronous - meaning we post, and someone else responds at any time afterwards and usually not immediately. The only time you'll have immediate responses is when you're both online or in a chat.
 
How do you do this in detail please?

1) Go into Content Manager (CM) from the Launcher - choose Manage Content.

2) Where it says Installed, click on the down arrow next to the word to open up the filter.

3) Click on the smaller Install - next to True - and change to Category.

You will see Achievement...

4) Click on Achievement and scroll until you find Ground brush.

====

1) Click on one of them and clone it. - Click on Content on the menu and clone.

Your new one will be invisible....

2) Click on File on the menu bar, and choose new window >>> New Content Window

3) Change that filter to Open for edit

You will see your "New Asset"...

4) Right-click on the New Asset and choose Open for edit in Explorer from the menu.

The displacement map is a greyscale texture.

5) Create your own the exact same size as the one in the asset.

6) Save the image in the same format and same name.

7) Once that is done, edit the config.txt - to change the name in the Username section to something you'll recognize.

8) Once all that's done, close any Explorer folders, right-click and submit. There should not be any errors so if there are check your work.

That's pretty much it in a nutshell.
 
I cant get the above to work! The first 4 threads I can't follow doesn't pull down the way they say it should??? And yes i have read the book and several posting that I hoped would help me please help Me!!!
 
line2) seems to work ok
line 3 i don't see a smaller install seems to still say installed don't see category or achievement and no ground brush

I have read post till i'm almost blind PLEASE HELP ME FIGURE THIS OUT. if it will work on my setup.
 
Here is what the book says "Making your own displacement maps"
You can also make your own displacement maps using a simple paint program (e.g. ms paint) and then drop them into the \resources\base\displacements folder in your T:ANE directory to make them accessible. What I found is the BMP has to go into C:\program files\N3Vgames\trainz A NEW ERA\resources\base\displacements folder in your trainz a new era directory to make them accessible. neither of these seem to work. If you could just give me the location to send them to please.
 
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Here is what the book says "Making your own displacement maps"
You can also make your own displacement maps using a simple paint program (e.g. ms paint) and then drop them into the \resources\base\displacements folder in your T:ANE directory to make them accessible. What I found is the BMP has to go into C:\program files\N3Vgames\trainz A NEW ERA\resources\base\displacements folder in your trainz a new era directory to make them accessible. neither of these seem to work. If you could just give me the location to send them to please.

I just tried this method and it does not work. I had to create a displacements folder because there was none, put in a scribble to see if it would work, and it did not. I needed to get permissions to copy the file into that folder.

Since this method does not work, it should be brought up as an issue via the helpdesk so the manual can be corrected.

My method has always worked... Here are the instructions again, slightly revised.

In Content Manager.

You will see Installed.

1) Click on the small arrow next to Filter: Installed.

The world Installed will now be listed again with an arrow to the right of it.

2) Click on that and this will bring up various things. Look for Category.

In Category you will see the middle part that says Achievement.

3) Scroll that until you see Ground Brush.

====

1) Click on any one of these.
2) Click on Content on the top bar.
2) Pick Clone

Your new (cloned) asset does not show.

3) Click on File > New Windows > New Asset Window.
4) Click on Installed (again) in the New Window
5) Change this to Open for Edit.

Your own New Asset shows now...

6) Create/Import your own texture.
7) Ensure the texture is the same name as the already created one, otherwise, there will be errors.
8) Right-Click on this New Asset, and choose Open in Explorer from the menu.

9) Edit the Config.txt file and change the Username to your own asset name.
10) Save the config.txt file.
11) Close the folders.
12) Back in Content Manager, right-click on the New Asset and choose Submit.

If there are any errors, check your work.
 
nope I get filter with installed to the right of it but cant find category using the down arrow to the right on installed??

Did you click on the down arrow?

Did you click on the second Install ?

You're making this more difficult than it is... seriously.
 
If we are making it more difficult than it is, I guess we are dumber then I thought because neither me or my son can seem to get it, although we did the same thing on 2006 with no problem
 
If we are making it more difficult than it is, I guess we are dumber then I thought because neither me or my son can seem to get it, although we did the same thing on 2006 with no problem

It's not your fault either... The interface is different.

Try this instead...

In the upper right corner of the T:ANE Content Manager is a search window.

In that window put in Displacement01.

You can even put in part like displa and the search should find it.

Why didn't I think of this in the first place!
 
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