The Catalinas, two versions are now available, by default the wheels are down, and they land on the ground. To land on water, you would need to set the track height differently from other water craft, like the Sunderland, it needs to be set below the water.
The wheels do not automatically retract, they use the B key and the floats retract with the V key.
A quirk of the DLS approval process: The aircraft and then the dependencies were uploaded at the same time, usually the processing takes place about every four hours I think.
Unfortunately Auran has the habit of not selecting all uploads for processing at once, it did the aircraft but not the dependencies. The dependencies arrived on the DLS about 6 hours after the aircraft, from a later processing. Sorry for those who could nto get the dependencies on time, I will have to make sure I upload dependencies before the actual model in future.
Scott, a session results when you place a traincar on a map - it does not have to have an actual AI operation set up, to be a session.
The session for the carrier is not set up with AI for automatic driving. It is set up with aircraft and the trigger set to the correct numbers to demonstrate those setting and animations. You need to manually fly the planes as Craig mentions. After all, being able to manually control the aircraft is what it is all about, supported by other AI operations if you wish.
I have made the Swiss FA-18s into static models, and sent them to Patricia for testing, not uploaded yet. The Swiss use the standard Hornet, I still have to make the Super Hornet static models. I was hoping to so some more passengers aircraft before that, thought someone asked for a 767 but perhaps I was dreaming. :hehe:
stm, I did a tutorial on how to use Google earth to make baseboard tiles for laying out a route, it is not a ground texture.
http://www.ianztrainz.com.au/UsingGoogleEarth.zip
Ian