There are a couple of matters at the moment, one is with the script that lifts the tail off the ground on take-off. It still needs some fine tuning and may be different with each plane. The landing gear does act like a pantograph and works well, with only a slight problem for the Warthog. I have no idea how Ian saw this and when he told me it was very hard to see. On the warthog the wheels raise forward and up, the front wheel actually raises slightly to much for the comfort of the pilot. It ends up between his legs :hehe:. Another screenshot of the landing gear raising as close as I can get for you;
With the Landing gear raising, it has the same problem as all other Pantograph's in AI control in that it is raised automatically. The only thing to do with this is to start the plane off on a spare baseboard and reach "flying" height before it comes into view of the actual layout. I have actually had made a handy little tool (by Eldavo) which is not released yet. You place this "trigger" on any track and when you drive over it it will raise or lower the pantograph automatically for you. This works fine with these Planes, but it still does not help in AI control.
The yellow/orange track used is kuid:210456:10015 - "mshtrck OR 4m" and is on the DLS. As I said it is very handy to use as you can see it in the Mini Map. Once the track is used you can replace it in 2004 using TrainzObjectz and also in 2010, but I am not sure what you would do in 2006/2009. There are other tracks from the same creator but I have not found one that works this way.
Hope this helps.
Craig

