blueodessey
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Thank you for your efforts. I am seeing significant moire patterns with your new track at medium distances. The effect is not seen with Jarrah track on the same route. Any way to get around this? Would love to use the track.
Normally you get a moire pattern who two patterns that have some portions of them that are transparent ( like a the grid of lines or circles in a net curtain ) are placed on top of each other , if the patterns move you get moving changing line patterns.. I imagine that the tie lines on top of the gravel bed or combos of the tie lines and track are creating the effect . But I'm speaking from experience of creating light installations for art installations and light shows, so there may be better explanations that are due to 3D model making .Sorry, but I have no answer for you on that one, nor do I understand why that happens.
Bob
Normally you get a moire pattern who two patterns that have some portions of them that are transparent ( like a the grid of lines or circles in a net curtain ) are placed on top of each other , if the patterns move you get moving changing line patterns.. I imagine that the tie lines on top of the gravel bed or combos of the tie lines and track are creating the effect . But I'm speaking from experience of creating light installations for art installations and light shows, so there may be better explanations that are due to 3D model making .
The maps by msgsapper are wonderful but unfortunately the interference lines of the tracks are making me dizzy and I have to change the tracks to use the maps.
Regards
Swordfish
Thanks for that answer!
Unfortunately I just don't have the experience to be able to deal with this graphic issue. This was an extremely complex project that took a long time to complete. It also took a lot of juggling to get everything just right so it would all work together. Because of all this I am very reluctant to start fooling around it with once again lest I screw something else up.
Of course if someone wants to take a look at the Blender files I provided with all of this and come up with a solution I will cheer you on.....
Bob
Hello Master Sgt,
In relation to this older Thread discussion, I need your expertise on the lenght of Splines for Rail in Straight lengths for now.....Because this is where I have a problem occasionally on my Route......When I have long runs of Straight Rail segments.?
https://forums.auran.com/trainz/sho...mit-to-the-length-of-a-single-track-or-spline
From what I gather, sections of the Rail will disappear as your rolling down the screen in surveyor and also on Driver, under some circumstances. So maybe it is my Graphics Card can't deal with long sections of Track and few Splines, as I like from an Operating system perspective, to use less splines etc, Density of Trees and what not, so It doesn't slow my NVIDIA 1050 xt Card down on Frame Rate......to much.......As I have merged 3 Routes together, with a good amount of Trackage in some spots.
It looks like the sweet spot is somewhere between 65' or 20 meters, and North up to 200 Meters or 656 ' feet maximum, if the 656 Feet works, I round it off to 650 feet of Max Distance between any long stretches of Track Splines, in some open country Stretches on my Route.
I knew there was limit on Tree and Shrub, Grass Splines too, it is relatively the same thing, only so much Graphics Rendering Trainz or the Video Card can handle, but I have experienced this in a few spots and wondered if the disappearing Tracks was attributed to this phenomena...And now it makes sense to me....
Just like your take on max distance Master Sergeant that you use for long runs of Straight Track, once it curves naturally, you add a Spline here and there to break up the curves how you want it, and that keeps max length minimized of course......
How do they say it, you trip over something occasionally and helps you learn things.....LOL
Oh and I don't don't care for Meters since I was raised on the Feet and Yards measurement way of doing things. Awkward thing Meters, the World needs to be one or the other, someday, will probably convert to Meters, hopefully, I'll be pushing Daisy's up in Feet by that time...LOL
Blue:
I am not sure I understand what you are looking for here. My track has the lod-distance parameter set for 500 meters. For more on that parameter see:
http://online.ts2009.com/mediaWiki/index.php/"track-lod-tree"_container
How much of the track, and many other things, you can see at a time on the screen is governed by both the settings in that content item and your video settings. Below is a screenshot that shows those settings. In my case I have the maximum draw distance set to 2500 meters. If you maximum draw distance is set to a lower number then LOD-distance it will then override the LOD-distance parameter for that item.
BTW please just call me Bob, instead of using my retired rank.
Bob
The more I look at this, I wonder if it has something to do with the shadows interacting with the ties that's causing the moire. Unfortunately right now my Trainzing PC is down due to a hard disk failure last night so I can't confirm this and the machine is copying the data from the dying drive to another one internally and I want to give the system as much oomph as it needs to copy the data.
Sorry Bob,
I will make that change, with Name usage, I understand, it's just a respect thing........
One last thing, do you ever suggest using the Override Draw Distance CAP switch in Global settings above? The reason I ask, is I like seeing my Mountains in the distance when possible, and I thought if I had that turned on, it would show them, am I thinking correct, or just muddying up the Graphic Waters here by trying to use it......? Thoughts please..........