Multiple Industry Glitch??

PeteC9008

Active member
Not sure if I'm being thick or having a glitch. I'm playing with a small switching layout, and have tried using all 3 versions of the "Multiple Industry" (New/Basic/Original). Whenever I order a train with 2 tank wagons or box wagons to unload there it will unload the wagons fine, but then also drive the train into the centre/end of the multiple industry as if its being unloaded too.... It wont clear the unload command until the train has performed this action after the wagons.

It this a glitching behaviour as I'm 99% sure this didn't used to happen in Trs09 using the same multiple industry assets....
 
It is looking at the engine as being a tank car, it moves that and the first tank car into the unload position, then the second one up to unload.
 
It is looking at the engine as being a tank car, it moves that and the first tank car into the unload position, then the second one up to unload.
So is that a normal behaviour in TRS19 now or is it a bug?? It seems a pretty rubbish normal behaviour if thats the case!!
 
Not sure if I'm being thick or having a glitch. I'm playing with a small switching layout, and have tried using all 3 versions of the "Multiple Industry" (New/Basic/Original). Whenever I order a train with 2 tank wagons or box wagons to unload there it will unload the wagons fine, but then also drive the train into the centre/end of the multiple industry as if its being unloaded too.... It wont clear the unload command until the train has performed this action after the wagons.

It this a glitching behaviour as I'm 99% sure this didn't used to happen in Trs09 using the same multiple industry assets....

Sorry for the late response. Been dealing with hurricanes down here in Florida.

The MIN script activates once you enter its range, once it activates it does what it does. When its done, you must move out of its range so it will reset, then re-enter to do other actions, ie load or unload. With session rules you can make it do more.

The original Auran MIN's have a flaw that won't let you use all 6 commodities, only 3. I'm not sure if JR has fixed theirs, maybe someone can chime in on that. The CDE MIN is fixed and is heigth adjustable and rollable.
- Here is the KUID <kuid2:647907:100648:3> CDE Multiple Industry New
 
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