Multi Industry New Problem

pogbellies

New member
I'm having a problem with getting trains to unload at multi industry new:

I am loading the BR MSV (weathered) wagons with FET stones from a BATI quarry (I have no idea what FET and BATI refer to).

The consist then runs to a "Multiple Industry New" section of track. The M.I.N. settings are:

  • Queues - Queue 1 FET stones (tonnes 0), size 256, waybill 80%.
    Tracks - Mutiple Pickup/Dropoff FET stones (left of the plus sign), unload from vehicle, queue 1.
    Processes - Multi Consumer/Producer, Duration 10, Start enabled = true, FET stones (left of the left hand plus sign), Consume 200 tonnes from queue 1.
    Products - FET stones, Vehicle BR MSV (pictured)

I have tried the same with different consists with no success, anyone have any ideas?
 
Hey there. If I understand you correctly your loading what is known as a bulk material. You ready to laugh. Your cars being loaded, but with what amounts to a table spoon of material.
Ok I just your situation on TRS 2012 but with some changes,
Que 1
Size: 908500
Tonnes:1545
tracks
FET STONES-->Load into vehicle
Processes
Click right side of arrow. Produce:1545 tonnes
there you go, your good to go. You'll loading trains in no time.
I use that number for all my trains and have never had trouble. Just keep in mind that, that number works for loose bulk material. Things like pallets and autos are limited to 256 load out.
 
Thanks for the response amrail, I figured it out (using different figures) eventually.

I have a new problem now, I can only get it to work with the commodity using one type of wagon, while I can create another queue it will not let me use the same commodity, and there is no way to add another type of wagon. Not the end of the world I know.
 
Thank you, pogbellies for posting this. I was about to ask the same question regarding the same asset.

I made a Bati Quarry texture to match the asset so I could match the ground around the quarry a bit better. I'll be uploading that at some point.

John
 
An old problem with an easy solution. You are setting the car to load, to a particular car. Because the game does not have a description of how to do this, many people fall in the trap. So, in the car type, type NONE. Now it will load/unload any type of car. See?... that easy.
 
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