Dinorius_Redundicus
kuid 68213
Can a decent looking layout be done without lots of with 3D scenery?
I wanted to build a huge but nice looking layout that supports fast frame rates at the same time as having a wide viewing radius (via Trainz Tuner). I figured this could not be done in a forested or built-up area. I've opted for remote mountain/tundra terrain where the land would be mostly bare soil, snow or at worst some short, patchy scrub.
The region I chose to model was Patagonia. The map is 1200 boards (a 90MB cdp), features a big active volcano, glaciers, steep ridges, melt water rivers running into a very large river in the lowlands.
Apart from the necessary railroad and industry objects, I've tried to do the landscape with ground textures alone. Technically the strategy works really well. I get frames of ~30 even with a viewing radius of 3000m which is enough to see the hills on both sides of the track even in the flatter parts of the map.
Here's one pic to illustrate how it's going. It's a rail bridge straddling a glacial valley at the side of the volcano. This is the transition zone where the vegetation gives way to bare soil/rocks below the snow line. The view is just long enough to see the bottom of the glacier further up the valley. Somewhere on the other side of the volcano is a big open cut copper mine. Trains bring in fuel and nitrate and take out copper concentrate along this route.
Question is, does it look any good?
Deane
I wanted to build a huge but nice looking layout that supports fast frame rates at the same time as having a wide viewing radius (via Trainz Tuner). I figured this could not be done in a forested or built-up area. I've opted for remote mountain/tundra terrain where the land would be mostly bare soil, snow or at worst some short, patchy scrub.
The region I chose to model was Patagonia. The map is 1200 boards (a 90MB cdp), features a big active volcano, glaciers, steep ridges, melt water rivers running into a very large river in the lowlands.
Apart from the necessary railroad and industry objects, I've tried to do the landscape with ground textures alone. Technically the strategy works really well. I get frames of ~30 even with a viewing radius of 3000m which is enough to see the hills on both sides of the track even in the flatter parts of the map.
Here's one pic to illustrate how it's going. It's a rail bridge straddling a glacial valley at the side of the volcano. This is the transition zone where the vegetation gives way to bare soil/rocks below the snow line. The view is just long enough to see the bottom of the glacier further up the valley. Somewhere on the other side of the volcano is a big open cut copper mine. Trains bring in fuel and nitrate and take out copper concentrate along this route.
Question is, does it look any good?
Deane
