I have spent the entire day up until now fixing missing switch stands, roads that defy erasure since they belong to parents , PBR black streaks, selection circles that do nothing, and others that I cannot remember. I suspect that the author used an older, more reliable version, of Trainz. Plus the route used to work before the change to "22".
The poor quality control could be better tolerated if the vendor was fixing their updating processes. But, instead they move forward seeking revenue from customers searching for better graphics programs. I will finish out today's trainzing, fixing a route that once worked.
N3V seems to have no concern about the time customers spend fixing problems that clearly stem from updates. They rely on the wide acceptance of the product as a great tool for creating and using virtual railroads. I'll admit to my dedication to Trainz. It is too late in-life to change, so I am stuck with the vendor's product and its quality control ( assuming that such a thing exists).
A company that relies on customer loyalty as a substitution for quality, is in dangerous territory.
The poor quality control could be better tolerated if the vendor was fixing their updating processes. But, instead they move forward seeking revenue from customers searching for better graphics programs. I will finish out today's trainzing, fixing a route that once worked.
N3V seems to have no concern about the time customers spend fixing problems that clearly stem from updates. They rely on the wide acceptance of the product as a great tool for creating and using virtual railroads. I'll admit to my dedication to Trainz. It is too late in-life to change, so I am stuck with the vendor's product and its quality control ( assuming that such a thing exists).
A company that relies on customer loyalty as a substitution for quality, is in dangerous territory.