Have you read the thread on
signalling ? It would appear that Kuju doesn't have a clue as to how to signal a railroad. And you thought that Trainz had signalling problems.
When driving your steam engine, how do you keep from derailing? Many people report that exceeding the limit by even a very small margin will end the game. And it appears that there is almost no advanced warning as to the state of the switches, speed changes, etc.
Even the built-in stock seems to be full of
errors
It might be immersive but in what? :hehe:
You missed the point of that completely. I was definitely admitting that it was extremely buggy with what I wrote there.
KRS has some extremely fun and immersive aspects to it though, which is what I was saying. It's so far the only rail simulator that, for me, has quite closely captured the thrill of being in a steam locomotive, especially at high speeds. This I found it extremely rewarding.
I'm sick to death of hearing just the one side to all of this, and quite often from people who haven't even played it!
I'm all for hearing complaints about bugs, but how many times do I need to read the same thing?
It has bugs. Yup, like every new piece of software. I'm sure I've said that many times. Despite those bugs however, it can still be very enjoyable. And like most software, the bugs will probably be ironed out eventually.
If you are willing to have a bit of patience, it has more than enough potential to be a great simulator once the bugs are ironed out.
Even when it is patched up though, I'm still going to stick with TRS, but that doesn't mean I have to exclude all other options and alternatives with a typical 'fanboy' approach. They're very different.
I've experienced many other bugs, all of the ones I have experienced have already been iterated and reiterated. Fair enough. I can still have a lot of fun with KRS though.
Regarding your question about derailing; I was quite happily sticking to the speed limits for the most part, but occasionally on some runs I would find myself quite a bit over. No problems experienced, but I was probably never 10 mph over the limit.