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Thanks, Ish! I downloaded it, and there was no mention of faultys or missing dependencies, but it would not load correctly in T:ANE (white board issue...). From the description, this would be an interesting route that might provide some great starting material (baseboard elevations, for instance). On the other hand, it will be much larger overall than what I will be needing!...
Have your seen this:
Kauai 2008...
Ish
A quick look at their website reveals some great pictures of the narrow gauge diesel engine and passenger cars. There are some good photographs of surrounding buildings, and when combined with Google Earth and associated photos, I think there is enough here to get started....Still an interesting prototype for a quick build, I may look at this myself.
Thanks, Ish! I downloaded it, and there was no mention of faultys or missing dependencies, but it would not load correctly in T:ANE (white board issue...). From the description, this would be an interesting route that might provide some great starting material (baseboard elevations, for instance). On the other hand, it will be much larger overall than what I will be needing!
Wow, Vern, you need to change that signature of yours...you're moving out quickly in T:ANE! And as far as TransDEM is concerned, I'm still trying to make sense of the two documents...I suppose I'm making it harder than it really is.Well not having anything else to do yesterday afternoon, I did a Transdem extraction and laid the track in TANE. I'm not sure if the mapping and DEM are a bit off but there was a significant "hump" in the middle of both ovals which required a fair bit of gradient twiddling to get it to work. I've used the 3'6" Protrack as opposed to 3'0" on the prototype as once you've experienced auto-formed points and frogs, there's not really any going back. There also seems to be more in the way of 3'6" rolling stock that can be used including, if desperate, some Japanese railcars.
Now to start scouring the DLS for some up to date trees that suit the Hawaiian climate.
but I have just sent a trainz-build 4.2 update of the route to the DLS. Hopefully it will be available in a day or two.
~ Deane
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Wow, Vern, you need to change that signature of yours...you're moving out quickly in T:ANE! And as far as TransDEM is concerned, I'm still trying to make sense of the two documents...I suppose I'm making it harder than it really is.
I'm not surprised that DEM includes some altitude anomalies; I've seen these artifacts in early route development, but hey, I've seen them in Google Earth as well!
It will be interesting to know what vegetation and trees will come close enough to what they have growing to be convincing.
Well, with your kind words and encouragement, I feel that I have no choice than to get to work!...
@Joel -- If you do go forward with your plans take your time, do it right, shows your progress, sir ... I am sure we will keep a close eye on this thread! -- The important lesson, no rush -- :hehe: Why I say this, well because there's really isn't any type of real tourist routes like Deane ... It''ll cool to see your progress as time goes on! --
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Ish
Yes, I wonder how some, like philskene, are so successful in T:ANE. I wonder if they aren't simply working in TS12 and then importing everything. I believe TS12, which I had removed from my system, is going back on.Just a heads up to the OP - I've abandoned my effort due to TANE being about as much use as an ashtray on a motorcycle, even for a small route like this. Knock yourself out...
This was intended to be a rhetorical question, not speculation. It really doesn't matter what the answer is for them. I do know that T:ANE is cumbersome to use for route creation though...Why not just ask the people like philskene who have routes in T:ANE where they made them instead of speculating?