Jetlog Alpha number errors

frogpipe

Yesterdayz Trainz Member
Jetlog shows:

Code:
?   5:36.7 : Unable to load texture 'hash-c2/kuid2 45324 300008 1/mesh_alpha_numbers/alphanumber_2b.tga' from 'builtin\ts12g'
?   5:36.7 : Unable to load texture 'hash-c2/kuid2 45324 300008 1/mesh_alpha_numbers/alphanumber_0b.tga' from 'builtin\ts12g'
?   5:36.7 : Unable to load texture 'hash-c2/kuid2 45324 300008 1/mesh_alpha_numbers/alphanumber_8b.tga' from 'builtin\ts12g'
?   5:36.7 : Unable to load texture 'hash-c2/kuid2 45324 300008 1/mesh_alpha_numbers/alphanumber_1b.tga' from 'builtin\ts12g'
?   5:36.7 : Unable to load texture 'hash-c2/kuid2 45324 300008 1/mesh_alpha_numbers/alphanumber_6b.tga' from 'builtin\ts12g'

An examination of the config.txt shows:

Code:
fonts                2

An examination of the folder "mesh_alpha_numbers" shows:

Code:
alphanumber_0a.tga
alphanumber_1a.tga
alphanumber_2a.tga
alphanumber_3a.tga
alphanumber_4a.tga
alphanumber_5a.tga
alphanumber_6a.tga
alphanumber_7a.tga
alphanumber_8a.tga
alphanumber_9a.tga

But no "alphanumber_Xb.tga"

Does this not mean that either "fonts" should be 1 or there should be "alphanumber_Xb.tga" files?

Seriously I am fuzzy on the whole alpha fonts thing. More importantly, what could I examine to determine if a car is missing a "b" set of alpha number textures?
 
Does this not mean that either "fonts" should be 1 or there should be "alphanumber_Xb.tga" files?

Seriously I am fuzzy on the whole alpha fonts thing. More importantly, what could I examine to determine if a car is missing a "b" set of alpha number textures?

Yes, your logic sounds correct. The structure of the alphanumbers goes back a very long way and is not (yet) subject to validation, so the game doesn't detect such faults until it attempts to use the missing numbers.

chris
 
Ok, I tried fonts 1 and that made the numbers no longer appear.

So, I copied all the "a" tga files and renamed them "b" - now that error does not appear in the logs. So, fixed.
 
Hi Frogpipe,

When setting it to '1' they are meant to look like this

Code:
alphanumber_0.tga
alphanumber_1.tga
alphanumber_2.tga
alphanumber_3.tga
alphanumber_4.tga
alphanumber_5.tga
alphanumber_6.tga
alphanumber_7.tga
alphanumber_8.tga
alphanumber_9.tga

Notice how there's no 'a' on the end, hops this helps.

Cheers.
 
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