sureshot28
Actual Trainz Veteran
Is there a place to learn how to setup TLR? I had seen that it look like it was posted up once before.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Check the thread 2-3 down from this one in the TLR forum..Thanks guys for the help. Will it still work with multiple industry that are the same.
It seems to identify the industries as separate even though they are the same type. It seems to be important to give them a distinct name rather than letting the system assign names by adding a number onto the end of the default name but that might change in the future as per the issue in the thread cited above. Certainly giving items more meaningful names makes reading the new info panels a lot easier. One of the less obvious new features is you can now open and change industry production values while in Driver so you can tweak settings to get the balance right without having to hop back and forth to Surveyor.Thanks guys for the help. Will it still work with multiple industry that are the same.
Could you elaborate more on the return loops. I've not tried it with TLR but seems the tendency of "take the shortest path" for AI would confilict with a return loop. I assume that's where the direction markers help perhaps?-snip-
They are incapable of using the run-around command, so return loops and through-sidings (and/ or multiple appropriately configured consists for the task) are desirable.
-snip-
I'm not sure that computer controlled trains follow a "take the shortest path" system. It seems to be more of a "take the simplest path" system. As an example, create a new route with a circle of track. Place trackmarks at the 12, 3, 6 and 9 o'clock positions and a loco at the 12 o'clock position heading in the clockwise direction and issue a drive to trackmark command to go the the three o'clock position and the loco goes forward to the trackmark. But now give the command to drive to the trackmark at the 12 o'clock position, the loco will drive forward around the circle to reach the trackmark traveling 3 times farther. Why? Because the loco's direction is set to move forward and the trackmark can be reached by traveling forward. It is simpler to continue forward than to change directions and then drive to trackmark. Hence return loops work even though the path is longer.Could you elaborate more on the return loops. I've not tried it with TLR but seems the tendency of "take the shortest path" for AI would confilict with a return loop. I assume that's where the direction markers help perhaps?
Yes, of course, on a loop. That fits my thinking. By "shortest path" I didn't include going reverse. So I see your point.I'm not sure that computer controlled trains follow a "take the shortest path" system. It seems to be more of a "take the simplest path" system. As an example, create a new route with a circle of track. Place trackmarks at the 12, 3, 6 and 9 o'clock positions and a loco at the 12 o'clock position heading in the clockwise direction and issue a drive to trackmark command to go the the three o'clock position and the loco goes forward to the trackmark. But now give the command to drive to the trackmark at the 12 o'clock position, the loco will drive forward around the circle to reach the trackmark traveling 3 times farther. Why? Because the loco's direction is set to move forward and the trackmark can be reached by traveling forward. It is simpler to continue forward than to change directions and then drive to trackmark. Hence return loops work even though the path is longer.