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So I take it you ditched the 1950s setting? And how do AI get confused if the tracks are too close?
It's the Post World War II era with cars from the 1930s-1950s. The confusing part is I want passenger trains on the outside tracks and freight trains on the inside tracks. Priority 1 is for passenger, priority 2 is for mainline freights, priority 3 is local/branch-line freight trains. The issue is I want those effects to take place after they cross the junctions. While back towards the train station I want those tracks to be used for all three priorities.
If your keeping with the 30s-50s era then you need to replace the signals. Dont use modern signals, creating era routes can be difficult to keep it in the era you want. You have to be extra diligent in finding content.
What I've found is that if you treat the AI like a bunch of 4 year olds, they will behave like drivers, i.e. placing trackmarks in key locations and telling a train to navigate via that trackmark. This is an excellent way of keeping everything on the right track (pun intended :hehe
Also, I'd change the approach to that station if I were you. You can only have 4 movements at a time with it, whereas if you doubled each track up and then slowly merged them down to 4 tracks, you'd be able to have up to 8 trains arriving/departing at a time.
And, is this supposed to be a city? I'd get rid of all that green
Jack