How to fix disappearing driver commands

Nemesis7631

New member
Anyone know how to fix disappearing driver commands(s?). Call At, Drive To, just about anything that one would use to stop a passenger train in a station disappear when running a session. They show up when setting up the sessions but for some reason all of a sudden they now don't show up when trying to assign commands to a driver. I've tried checking to be sure the commands are saved properly (session layer etc.). I've deleted and re-installed them. I've even re-installed the game (a total pain considering all of the assets that came back faulty for some reason...).
I have checked the logs and there are a number of lines talking about "stack dump of Thread 1 on game object ..." (usually refers to an R46 asset) nothing about "Drive To" or "Call At" but I've no clue (not a programmer type)

Anyway, anyone who has figured out how to resolve the issue of driver commands that seem to disappear in driver mode, I sure would appreciate help figuring this out.

My specs:
TANE Build 94916
Windows 7 Home Premium (x64) Service Pack 1 (build 7601)
3.30 gigahertz Intel Core i5-2500K
Multi-core (4 total)
16358 Megabytes Usable Installed Memory
NVIDIA GeForce GTX 660 Ti [Display adapter]


 
Anyone know how to fix disappearing driver commands(s?). Call At, Drive To, just about anything that one would use to stop a passenger train in a station disappear when running a session. They show up when setting up the sessions but for some reason all of a sudden they now don't show up when trying to assign commands to a driver. I've tried checking to be sure the commands are saved properly (session layer etc.). I've deleted and re-installed them. I've even re-installed the game (a total pain considering all of the assets that came back faulty for some reason...).
I have checked the logs and there are a number of lines talking about "stack dump of Thread 1 on game object ..." (usually refers to an R46 asset) nothing about "Drive To" or "Call At" but I've no clue (not a programmer type)

Anyway, anyone who has figured out how to resolve the issue of driver commands that seem to disappear in driver mode, I sure would appreciate help figuring this out.

My specs:
TANE Build 94916
Windows 7 Home Premium (x64) Service Pack 1 (build 7601)
3.30 gigahertz Intel Core i5-2500K
Multi-core (4 total)
16358 Megabytes Usable Installed Memory
NVIDIA GeForce GTX 660 Ti [Display adapter]



Nobody has any idea?
 
When the scripts (Driver Commands) are first called when the user tries to select one from the list, each script is called to generate the menu for that command. If there is a defect in that code such as to cause a stack dump, the command will no longer appear in the list. No idea if that is your problem, but worth checking. The stack dump messages may refer to procedures called by the script, not necessarily to the command itself.
If the defect is not in the init() for that script, then the command will not show an error until the game attempts to generate the list of commands.
 
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