It wasn't easy to learn but the only way to learn is by doing. Make an object and then another and another etc. When you get to the point where you just have to imagine an object and then make it, you can say that Gmax is getting easy to use.
The first objects you make should be simple ones. Once you can create boxes with arbitrary texturing, go on to make buildings, towers, and other straight forward mechanical objects. For your first real challenge, add some animation.
You'll know you're ready for more challenges when you can walk down the street, point to a random object and feel confident that you could make one too. Just remember that the most complicated object is made from many simple shapes. It's how you put them together that determines how great it will be.
And then there is texturing. A major challenge in it's own right. Not only applying them properly but making them in the first place. You can find texture libraries of wood, stone, metal etc but eventually you'll need something special and you'll end up creating your own. Your image editor is your friend. Learn its ins and outs to be able to manipulate images at will. A digital camera is a great tool to gather the raw material to create custom made textures.
One day, you'll look back and marvel at how far you've come and then you too and offer sage advice to the next group of aspiring creators.
The first objects you make should be simple ones. Once you can create boxes with arbitrary texturing, go on to make buildings, towers, and other straight forward mechanical objects. For your first real challenge, add some animation.
You'll know you're ready for more challenges when you can walk down the street, point to a random object and feel confident that you could make one too. Just remember that the most complicated object is made from many simple shapes. It's how you put them together that determines how great it will be.
And then there is texturing. A major challenge in it's own right. Not only applying them properly but making them in the first place. You can find texture libraries of wood, stone, metal etc but eventually you'll need something special and you'll end up creating your own. Your image editor is your friend. Learn its ins and outs to be able to manipulate images at will. A digital camera is a great tool to gather the raw material to create custom made textures.
One day, you'll look back and marvel at how far you've come and then you too and offer sage advice to the next group of aspiring creators.