How BIG is your gamedir?

Richarde57

Active member
Just curious...

My gamedir has grown to twice the amount is was when I first installed it.

12 Gig at the moment, in 20 days or so :eek:

Just wonder how big it can grow when playing for months or years.
A verteran's gamedir, how big is it?

I'm very sad about the NOT-possibility to erase pre-installed stuf to make things a little smaller...
When I see a train or other item that I don't like or use I want to KILL it off my harddrive!
 
I'm very sad about the NOT-possibility to erase pre-installed stuf to make things a little smaller...
When I see a train or other item that I don't like or use I want to KILL it off my harddrive!

Well you could archive what you do not want to use and have the archive stored on another drive.

my Trainz drive is over 500 GB - bit thats for all versions of trainz and gmax project with textures - anything to do with trainz really
 
My Trainz 2010 is over 65GB now. I am trying not to download much more, only because it becomes an issue of 'when would you ever even use it all'? :eek:
 
That's a rather personal question, don't you think? Let's put it this way; it doesn't shrink when I go swimming!
 
My TRS2006 is 355 gigs. I still have 10.2 gigs of addition 3rd party (mostly non-DLS) contents to install into it... - It has 79.1 gigs of content downloaded from 3rd party sites. Most of which isn't on the DLS...

When I say "most" the percentage is probably somewhere around 80% non-DLS. (give or take 5%-10% either side of that)...

That's 7+ years of downloading from 3rd party sites all around the world...

Cheers, Mac...
 
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Mine is around 85GB.

This includes all content I've had since late 2004. It is both DLS content and non-DLS items.

John
 
I don't know about other Users, but I have taken to renaming most all of my assets' config files in order to make searching more practical with such large libraries. I don't see how anyone could practically search for items with such enormous libraries, and not in a categorized fashion. :o

My renaming has proven that updates are still made available even after renaming said files. :Y:
 
I don't know about other Users, but I have taken to renaming most all of my assets' config files in order to make searching more practical with such large libraries. I don't see how anyone could practically search for items with such enormous libraries, and not in a categorized fashion. :o

My renaming has proven that updates are still made available even after renaming said files. :Y:

That's what I want to do also!

How did you do that?
 
Its actually fairly easy.

Highlight the file you wish to change in CM.

Press: CTRL+SHIFT+E

Select the 'Config' document.

Scroll down to the 'Username' entry in this text file. It is in a random location from file to file. Dont be fooled by selecting 'Filename' or 'name'. Only use the Username line.

Now, edit the text to say what you like.

You must select 'Save' and 'Exit'. Then, close the aforementioned 'Config' folder that was opened with ctrl-shift-e.

With the original asset file still highlighted in the CM, now press CTRL+M. If you do not perform this last step, the operation will not complete.

The fact that the file then disappears, and reappears in its new alpha location in CM is verification that the file is renamed.:p
 
Ow man, you made me very happy :D

I tried at once some renaming and that is working PERFECT!

I was afraid that placed content in the game wasn't there anymore after renaming the UserName but there's nothing wrong with it.

Now I can have my Railyard on screen as I want and not as the big mess it is now and can have all my Dutch locs and other stuff in ONE alphabetic list on top of all the other crap.

:Y:






Uhmm.... Name = LadyWind... I presumed you're a man?
 
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Are there any payware Steam Locomotives that someone could recommend? I think rather than hunting and pecking a multitude of dependencies, I might just purchase a couple... :D
 
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