Horseshoe Curve Altoona to Cresson

Looking Good Here is some Help

Mike, Looks Good! :Y: Here is some help.:wave:

CressonAreo01.jpg


CressonAero2.jpg



:hehe:
 
I am sure that you already know this, but I think that you need to texture up the split grades a bit. It is just a little too green lol. Looking good so far by the way. The track laying looks really good, and the texturing in your other screens is good too.
 
More Help

I am sure that you already know this, but I think that you need to texture up the split grades a bit. It is just a little too green lol. Looking good so far by the way. The track laying looks really good, and the texturing in your other screens is good too.

Here is a photo of the split grade taken from RT 53 bridge between Cresson and Gallitzin.

Cresson_Rt53_east-2.jpg


Looks like all ballast texture would work best.:wave:
 
Hey Mike,

Any news on this route?? Im looking forward to taking a look at it when your near completion! I know we discussed working together on this to make it as close as possible and I think I can do that with the relationship i have with the Conrail Historical Society ( think ZTS maps, system maps, etc etc).

Lemme know..anxious to take a look...im also working on this in 2009 right now but id love to work with you on yours.....plus i dont want to kill myself on Juniata Loco shops twice hehehe
 
Textures/PRR Track Guide

On several other(s) PRR routes I have noticed that the track center, to track center spacing, is way too wide. G Fishers PRR Track Guide helps to get track spacing right, and closer together, like the prototype is spaced.

Also, the PRR was a narrow, condenced, dirty, rocky place, full of filthy textures.

And the grade separations at Cresson to Galitzin, and Tunnelhill to Bennington, are much closer together than screenshots have shown.

The RR's only owned a narrow pathway through the countryside, and did not waste time daylighting hillsides. They blasted right through, leaving many areas with almost no side clearance, and extremely narrow jagged rock cuts. And in all my years railfanning, never have I seen golfcourse green near RR tracks. The Altoona area was not flat, in ANY areas, as Columbus so proved the world, so: "Git er' dirty" !

Alahtoona & Wopsononock-(Kittanning Indian-Onojutta Haga dialect) High Land of Great Worth & White (man's) Rock Land, and rocky it was ! The Wopsononock RR used indiginous rock as a NG RR trackbed, and most RR balast was @ 6" or greater in size, gray shale, or tan-ish colored limestone, and the first RR ties were made from nearby trees (era 1897-1921). The canal era (1795-1815), Alleghenny Portage RR history is a whole book, all in itself.

I have gathered much information and photos of, the long gone, yard trackwork from Slope Yard to Antis Interlocking, the Juniata shops, and the PRR scientific testing center, where the RR Museum and Mallow Cup factory exists today. More than 5 turntables, and 17+ individual yards, and thousands of turnouts once proliferated just that 5 mile stretch of track alone.
 
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When your doing large amounts of the same trees, rotate lots of them so they don't look quite so much as cloned trees.. or add some similar but different coloured trees in to mix it up. Thats just my thoughts though.

Looks fantastic though!
 
Yes everyone, I know the textures at the split grade are a little green. I'll be fixing that. I'm also going to fix several grade problems I found such as dips in the tracks, flat track to steep track, and in some parts floating track. Whats everyones opinion on the trees and textures because I'm thinking of redoing them.

Cascade, The tracks on the split grade are far apart because if they were close together one track would either be sunken or floating. I could get 09 and that 5m grid but in my opinion 04 works great and you don't have to deal with CMP.

3830, thanks for the tree tip. I think I heard that somewhere. I'll put that tip to good use.

yutzk, I am considering working with someone. Send me a PM and we'll discuss this there.
 
I agree with you Mike, on the predicament of grade splits ! I tried hitting just the outer tracks with the smooth spline tool, and NOT the 2 inner tracks. Sometimes this is presentable, and makes the scenes tracks more prototypically closer together, on grade splits.:cool: Also a track with deep embankment ballast might work, just underlay it a mm right underneath the track of your choice, by using the "Hold Shift Key" when laying the tracks.

Quote: Cascade, The tracks on the split grade are far apart because if they were close together one track would either be sunken or floating. I could get 09 and that 5m grid but in my opinion 04 works great and you don't have to deal with CMP.
 
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Yes everyone, I know the textures at the split grade are a little green. I'll be fixing that. I'm also going to fix several grade problems I found such as dips in the tracks, flat track to steep track, and in some parts floating track. Whats everyones opinion on the trees and textures because I'm thinking of redoing them.

Cascade, The tracks on the split grade are far apart because if they were close together one track would either be sunken or floating. I could get 09 and that 5m grid but in my opinion 04 works great and you don't have to deal with CMP.

3830, thanks for the tree tip. I think I heard that somewhere. I'll put that tip to good use.

yutzk, I am considering working with someone. Send me a PM and we'll discuss this there.

Hi Mike,

First, the way I am going to do the slit grade between Gallitzin and Cresson (when I get that far east):o is put a one or two square gap between the split grades and raise the high end 5m higher than the lower grade. Like this:

ConemaughYard001.jpg


If you remove the retainning wall the mainline tracks are 5 meters above the yard tracks.

I use tundra's trees and several different balast textures.

The above picture is the Conemaugh Yard in Johnstown. I started the Horshoe Curve route in Southfork and worked my way to Johnstown.
 
Grade Separation

You could also alter "Edit in Explorer" the .Tga color of: "Concrete_Bank_Spline" (which is sloped) to be matching to your track, a new ballast color texture in "Paint".
 
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I haven't touched the route since I got my new computer. I've only recently started playing with trainz again. I'm thinking of swapping the trees and textures sometime. I also need to redo the tracks. I took a train out for a spin before my new computer and found a dozen errors.
 
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Does anyone have Brick yard curve to mg tower on trainz just from one end to the other if anyone does can you plazz send it to me.:wave:
 
Download the unfinished WIP route at: http://www.mediafire.com/download.php?hob4yr2hx71825n

I will publsh updates, as I make changes. This is a backdated route from April 2011.

This is to satisfy those who need it ... it is nowhere even near a finished product ... let me know how it works out, and deficentcies.

EDIT: This version of the route is rushed out ... and I am truely ashamed of its inadiquacies ... an upate version will follow this week !
 
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