Things are slow but are being done as I have time to do them. College and jobs have kept me pretty well away from Trainz for a good bit of this last year. I did get more done on the in-game revamps which includes a finally completed tender and partially complete engine makeover. My release schedule for them is not known but it will be in this order:
- In-game revamps of each class including texture, sound, smoke, and script work
- T:ANE versions including tbumpenv textures, sound, smoke, script, arn, and mesh modifications
- TRS19+ versions including PBR textures, sound, smoke, script, arn, and mesh modifications