Fixing Cloakedghost275's CSX slug

haddock57

Gone for good~
Hey all, I ran across Cloakedghost275's CSX slug and thought it would be a good companion to a CSX switcher. When downloaded into CMP 3.3, it says that the shadow mesh could not be loaded. How can i fix this issue? I haven't found too many slugs and would like to get this working.
 
First two thing to do is to check the config.txt file to see if there is a shadow mesh referenced in it and to see if there is an existing shadow.im mesh.

If there isn't a shadow.im mesh, you can make one using PEV's shadow maker.

That should fix you problem. Wash, rinse and repeat for the other slugs he has on the DLS....

Hmmm maybe worth a "Fixing with Hack" article.....
 
Seems to be that there is no shadow mesh referenced in the KUID table in the config. I'll give the PEVShadowMaker a run, or maybe find a solution on my own.
 
The shadow should be referenced in the mesh-table container.

Should look like this (The Board removes the spaces, try to keep formating the same..):

mesh-table
{
default
{
mesh "cg_cst_slug_body/cg_cst_slug_body.im"
auto-create 1
}

shadow
{
mesh "cg_cst_slug_body/shadow.im"
auto-create 0
}
}


These entries assume the shadow mesh is in the body folder and it is named "shadow.im".
 
Ah yeah i did find that one. It wasn't able to load the mesh as i mentioned. using auto-create did not work either. So it looks like I'll need to run it through PEV's shadowmaker.
 
Back
Top