Faulty crossing gates Legacy of BN

bugs21

Member
When approaching a crossing on this route, instead of the signals activation I get the red bug error in the corner of the screen. I went to the content manager, opened up the Legacy of the BN route and found the only faulty dependency was the crossing signal itself. This is what the error message reads.



I've deleted and then redownloaded the crossing packs but to no avail. Any suggestions?
 
Were these the gates that are at the crossing just base the grain elevator siding? If they are then I have the same problem.
 
PEV's Images2TGA tool is required to deal with that one (unless you're using the Mac version which doesn't support PEV's tools).

Shane
 
Are all of the signals doing this? If not, you might switch out the problematic ones with working ones in surveyor.
 
Wish there were Pev tools for Mac then we Mac users don't have to as PC users to do the fixes for them.

Unfortunately that's unlikely to happen as the process required to port the tools to Mac requires paid-for software and a potential code rewrite.

Shane
 
The problem isn't in that item, it is in one of it's dependencies. the mesh library 321936:102110
Open 321936:102110 for edit
Find gatebump.texture.txt
Copy
Rename to gate_bump.texture.txt
Submit edits
 
That is possible AFAIK but there may be issues with it interacting with the Mac version of Trainz as the folder structure is different.

Shane

Thanks for bringing that up Shane, I had not given any thought to that, and nor had I given thought to the idea of running T:ANE in WINE emulator, either.
Good point. :eek:
 
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