Does Trainz Have a Future?

.
Who the hell are M$T$ and ( who's the other company ) anyway ???? :p

Cheerz. ex.

Sound familiar?

"April 24, 2004 — As you know, every business segment within Microsoft is responsible for continually evaluating its strategy and investments in all areas of the business to achieve operational efficiencies. At Microsoft Game Studios (MGS), we must continually evaluate our portfolio strategy and investments to ensure we are achieving our most important objectives of creating successful, platform driving titles for Windows gamers. In addition, Microsoft Games Studio must streamline game development operations to be more efficient and critically examine all projects in development to position the business for long-term success and profitability.

Microsoft Game Studios has canceled the Windows-based game "Train Simulator 2.0." The decision to cancel "Train Simulator 2.0" was made some time ago and was based on a long, hard and difficult look at our business objectives and product offerings. We remain focused on the simulations category with successful, platform-driving franchises such as "Microsoft Flight Simulator."
 
I am gobsmacked that YOU would ever write such a thread young Christopher......:hehe: Sheeeeeeeesh man, don't panic....

Auran is NOT going anywhere at present, especially with fabulous route creators such as your goodself, I hope it is still around for many years in the future. So keep the layouts coming and let us download them and together ( along with many thousands of others ) we will keep Auran well afloat and keep the DLS wheels turning.....You are ( hopefully ) one of our many future major TRS contributors Chris, just remember that.....
Who the hell are M$T$ and ( who's the other company ) anyway ???? :p

Cheerz. ex.

So the more content I upload at the DLS, actually helps Auran? -Chris
 
If and I say If Auran goes belly up, the loss of the dls would hurt. It would hurt in the short term only though.

As for what would happen if Auran goes away. Several of us at TPR have discussed this at great length. There is so much yet that can be done with Trainz and many don't even realize it. Auran gave us a great sim that has so many opportunities.

The feature and bugfix list look quite promising, and the route will almost certainly be superb (same team as Hawes Junction from TRS06).

The feature and buglist does look enticing but for many of us, the route that comes with it doesn't. As it may very well be a fabulous route, many will have absolutely no interest in the route at all. Kind of like when 04 and 06 got released. Over half the routes that were included were of absolutely no interest to me what-so-ever. Which in turn will make many decide not to purchase it.

So the more content I upload at the DLS, actually helps Auran?

I would have to say at this point in time....NO. Why do I say this ? The DLS is tired, has been through a crash and it just doesn't work like it should. I am going out on a limb here but with Auran down on manpower, they have to spend more time deleting stuff from the database that didn't upload properly. Which in turn takes time away from doing what is most important.......TC3 or whatever.
 
I hope and dont think Auran is runnin out on us....
Revamping it seems more like.......

But like MSTS when that got dumped over theyre a lotta people
kept MSTS alive and now look they comin out with a new version
after a few years., if I am correct......

So Trainz has a future no matter which way the coin is tossed....
 
All this doom and gloom stuff appearing on the forums. Maybe someone should create a passenger with a sandwich board declaring "The end is nigh"?? There has been a degree of this depresing stuff and if you were an easily disturbed person it would spoil your enjoyment of something inherently fun hobby. How many threeads do we need on this negativeness?
 
Kelly's Heroes:

Oddball: "Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?"
Moriarty: "Crap!"


:D

Ed
 
No danger of Trainz disappearing anytime in the forseeable future. The only real competition is MSTS which is also a great sim. Forget about Rail Simulator, I've got it and it ain't worth it. One fella asked yesterday on the Rail Simulator forum if Kuju was going to include any interactive industries besides the one industry included in the Sim (container loading and unloading).
This is a direct quote of the reply from the company spokesman:
'Rail Simulator is about driving trains, so at present we do not feature maintaining industries.'
Some simulation!
 
Oddball: "Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?"
Moriarty: "Crap!"


:D

Ed

Whats wrong with a German Tiger Tank any way ..... even if you shoot it up th "bum" with paint :hehe:

Great movie Ed, only watched it a few weeks ago (for the 10-15 times)

Craig
:):):)
 
There are enough members, with enough content in their libraries, plus the creators, to somehow rebuild a bank of content that would/will be more organized and up to date than the exsisting DLS ! I am actually looking forward to it if something should happen to Trainz, which I doubt will happen soon(tm)?
The transfer of content would/could possibly be another site with a small membership fee ?

My thoughts ---DLR
 
Last edited:
So the more content I upload at the DLS, actually helps Auran? -Chris

It's quality not just quantity, that we require Chris, layouts similar to yours filled with the vast new fresh content of trees, buildings, vehicles, flowers, industries, animated textures like waterfalls, etc, that are being uploaded onto the DLS weekly, is what we require to satisfy our needs for a more realistic game.....To me personally, the scenery on a route the texturing and attention to detail, plays a huge part in the pleasure of playing on it. If you and lots of other top creators, from around the world, keep supplying us with routes and wonderful content to put on those routes, we aren't likely to defect.......Trainz will have a future if people like you keep us entertained with your creations...

Cheerz. ex.
 
Last edited:
Certainly, the way to encourage growth would be to avoid threads like these. Auran's best bet for growth is new customers, and this thread doesn't help.

Someone once said (I believe it was mommy), if you don't have anything nice to say, don't say anything at all.

Don't spread hearsay and bad guesses. It's not encouraging. Perhaps it's time that we supported Auran, since they've supported our, yours and my, hobby for years. Without grumbling about us...

Boco
 
HAMMERED

Taken from Brisbane news-paper The Courier Mail, January 29.

HAMMERED...but a forcibly downsized Auran is still "alive and kicking", the company says.
It may have taken a direct hit, but Brisbane games studio Auran is far from defeated, according to co-founder Graham Edelsten.
The development arm of the company went into voluntary administration in December after its $15 million multi-player online game FURY flopped.

But Mr. Edelsten says the company, while drastically smaller, is still alive and kicking.
"Various articles went around the world that said Aruan's gone and contracts we'd been working on for months collapsed because the publishers thought we couldn't do the work anymore," he says.
"Yes, we had to scale back and we had to put off a lot of people because the volume we expected for FURY wasn't there. But only a section of Auran went - the smaller Auran companies are still functioning and are still developing games."
Now with a staff of 15 - down from 85 - the company is focusing on niche projects and getting a revised version of FURY ready for the US Game Developers Conference in San Francisco in february.
"IT hasn't been easy but we certainly haven't given up on FURY," Mr Edelsten says, adding that player numbers had grown since a free - to - play online model was launched last month.
The studio has also secured a contract for another of its titles, SOLO, and is looking at selling the technology it used to create FURY to Chinese developers.
"The systems you have to build these games can be used again - if not for ourselves then for another publisher," Mr Edelsten says.
Game Developers Association of Australia president Tom Crago says Brisbane's game scene has been unaffected by Auran's setbacks.
"We have to be concious of the fact that this a hit-driven industry," he says. "IT was unfortunate that the studio had to close but the silver lining was that all those people (who lost their jobs) were able to move into other positions within the industry very easily."
Mr. Edelsten says Auran will stick to less ambitious projects, saying until the investment dollars match those of their overseas counterparts it is to risky to take on the giants.
"Independent studios are a dying breed because of the enormous costs involved to fund a game and that's a bit of a pity but that's the nature of the business and why investment is so hard to find,"he says.

Hope This explains a bit more of the puzzle. :confused: :confused: :confused:

Les.
 
Certainly, the way to encourage growth would be to avoid threads like these. Auran's best bet for growth is new customers, and this thread doesn't help.

Someone once said (I believe it was mommy), if you don't have anything nice to say, don't say anything at all.

Don't spread hearsay and bad guesses. It's not encouraging. Perhaps it's time that we supported Auran, since they've supported our, yours and my, hobby for years. Without grumbling about us...

Boco

That's as sensible and logical as it gets on the subject. The Announcements Forum, thanks to Aidan and Rob, is also more than useful for updates and direction, without the recycling (again!!) the whole speculation, doomslaying and the Moriarity negative waves (thanks Ed - top post :hehe: ).
 
Sorry guys, it's just I've given the other sims a chance, but I still go back to this one. I don't know what it is, but this game just is the best! This game just feels really interactive, creative, and just plain fun. I just want it to last as long as it can! :D -Chris
 
I'm a glass half full instead of a glass half empty kind of guy. Auran has hit a bump in the road, but I wish them all the luck and hope their glass fills soon.
 
Back
Top