do people really dont play multiplayer alot

this is a bit off topic, but euphod, what happens when you hit 10,000 posts? do you get a free product or something? lol

He probably gets the title: I talk too much, or Chatmaster, lol

Another problem with multi-player is assets, most route builders make great routes and would be fun for MP, but the problem is they use 3rd party assets which make mp useless, I started working on a Australian, VR theme route for MP since the beta on build 3.4, problem for that route is getting the assets created and put on dls for it to work which is time consuming, might take 1 year to 2 years before good mp routes to be created, I haven't even got TS12 yet and probably won't till they fix the Steam-engine physics with it.

Cheers.
-Aaron
 
in TR2010 build 46170 you will have to down the multiplayer routes( A&SLT MP map) for one( krashnburneRRCo)is another.
 
Last edited:
Back
Top