Do ordinary content makers have a place in trainz?

To all you Gentlemen content creators out there, thank you from the bottom of my heart. You do a wonderful job of what you do and I for one appreciate you all. If one of you falls by the wayside rest assured you WILL be missed. Thank you all and a Merry Christmas and Prosperous New Year to you Sincerely, Dusty.
 
Ordinary content makers have no place in trainz!

Content makers by definition are extra-ordinary just ask them.:hehe:
 
Speaking of ships, I once had an item that I can no longer find. When I got the service pack for 2006 I had to wipe and reload 2006. I thought I had saved everything that I had downloaded but sadly that was not the case and I am now missing things. The Item in Question was a large sunken ship lying on its side and beautifully rusty, Does anyone know who put that on the DLS and where I might find it again. Thanks, Dusty.
 
Speaking of ships, I once had an item that I can no longer find. When I got the service pack for 2006 I had to wipe and reload 2006. I thought I had saved everything that I had downloaded but sadly that was not the case and I am now missing things. The Item in Question was a large sunken ship lying on its side and beautifully rusty, Does anyone know who put that on the DLS and where I might find it again. Thanks, Dusty.

Ian (Vulcan) made several ships. I think one was broken in two parts but may have been a small one, can't remember the details now as a few years back.

Barry.
 
Thank you Barry, The ship I was refering to looked like someone had taken a large liner like the Maurentania and laid it over and rusted it. but I'll check Ian's stuff anyway. Cheers, Dusty.
 
...erudite narcissism & fatalistic conjecture...

:cool: ...boy. I wander sometimes what folks really get from Trainz...

I personally can't see so far into the future as to say

..."well, I guess I can just uninstall PaintShed..."

..."i guess no one wants my content anymore..."

..."gosh, Trainz isn't what it used to be..."

...one week after public release of TS2009.

The Legacy versions will still be out & selling...I got an e-mail from Amazon selling TRS2004 for $9.99.

Lead pipe cinch, the genre has risen a level above the first edition...some of us still play...& remember when it was a simpler day...when no train sim's were available!
 
TRS2009 is wanting "normal" maps or bump maps as many know it for content. That's all fine and dandy but many of you are failing to see beyond this. If you have an object that is say 200 feet away from the tracks, does it really need to be noprmal mapped ? Short answer is no. If it is close to tracks then yes it would be really nice to see it "3d" so to speak. What content creators need to look at is what they are creating. Is it close to tracks or not ?
As for uploading to the DLS, that is entirely up to the creator.
 
Thank you Barry, The ship I was refering to looked like someone had taken a large liner like the Maurentania and laid it over and rusted it. but I'll check Ian's stuff anyway. Cheers, Dusty.

I think the one you are looking for,is:- Sunk Passenger Liner, by whecsailor, kuid 67261:26026. Made for UTC.

Regards Bruce
 
I agree...

...If you have an object that is say 200 feet away from the tracks, does it really need to be noprmal mapped ? Short answer is no....Is it close to tracks or not ?
As for uploading to the DLS, that is entirely up to the creator.

:cool: ...with you Meridius!
 
Right try a different approach. If anybody uploads content to DS for trs2009 using CM2 without bump maps, LOD or whatever, what happens. ............ That is forgetting ALL the previous versions just making the file with the new CM2, what happens then? Just pretend it is a newcomer that knows nothing about previous versions and ONLY has trs2009 and CM2. Maybe nothing and the DS is still being updated for the new procedures?....... Will leave it at that otherwise this thread is going around in circles. Has anybody uploaded new content using CM2 without normal maps, no LOD, etc? B
 
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A feature of Trainz since....

I'm no content creator because I don't have the time or the skill set, but I did reskin one of Magicland's locos and it now has over 6,900 downloads so go figure. Even the worst of the worst makes something people like every now and then. :)

Cheers

AJ

:cool: It would be way out of character for Trainz to eliminate the entry level for content creation altogether...

AJ, I was included by invitation to BETA test TS2009 simply because I made content using PaintShed & uploaded to the DLS....even if only one was uploaded, that would make you a Auran Trainz Content Creator.
 
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Of course old(er) content will show in TS2009. It would be a pretty empty place without it. As for the DLS, TS2009 doesn't appear to be in its definition yet, no check box for TS2009 content. I would imagine that when content defined as for version 2.9 appears, that it will have to be bump mapped, as per the new content rules but there is nothing preventing objects without bump mapping to be uploaded as long as they are not defined as being 2.9 objects.

Since distant objects will have little benefit from bump mapped textures, not sure how this will be handled by Auran. Since owners of newer versions have access to older objects, there will not be a problem getting them. Just how will new users know that they exist unless everyone has the previous version check boxes selected by default on the DLS?

Right now, I only have the top three automatically selected, TRS2006, Trainz Classics 1&2 and Trainz Classic 3 even though I have previous version too.
 
Right try a different approach. If anybody uploads content to DS for trs2009 using CM2 without bump maps, LOD or whatever, what happens. ............ That is forgetting ALL the previous versions just making the file with the new CM2, what happens then? Just pretend it is a newcomer that knows nothing about previous versions and ONLY has trs2009 and CM2. Maybe nothing and the DS is still being updated for the new procedures?....... Will leave it at that otherwise this thread is going around in circles. Has anybody uploaded new content using CM2 without normal maps, no LOD, etc? B

Why use "CM2" for uploads as you call it? I haven't got my TRS09 DVD yet, so I can not check this myself in TRS09 but why not create your new content the way you always have, say, for TRS04, 06, TC, make a CDP in any of these versions you are comfortable using for testing with an old version number in the config.txt, then test it in TRS09 and see if this then loads there as well? In most cases it WILL load, so why limit yourself to just one version of TRS, after all as said further above, not everyone will buy or use TRS09.

I did the above testing of some of my new creations as I guess others did too with the Betas, the point is, you still can use your new creations in TRS09 if so desired but others without TRS09 can use them too. So what is the problem with this? You either use normal maps or you don't, this is entirely up to you and if people think your new creation is worthwhile to d/load, they sure will do so.

No one says you have to create exclusively for TRS09, most of the older content will work in TRS09 anyway, that is why one would test this in TRS09. Although some old content had some normal maps in it, it is NOT mandatory for your creations to have them also. See what I mean?

But on the other hand if you want to use normal maps for some of your creations sometimes down the track, why not try creating with them yourself instead of "fearing" it might bite you in the proverbial. If you run into problems, just ask here. After all, one does have to start somewhere and this is by learning and doing it. As normal mapping does indeed work with GMax and the 4.2-3DS Max plugin, so there is no need yet to invest in 3DS Max. Or later on the clever people working with Blender will also come up with some tutorials for normal mapping etc.

I hope I made this a bit clearer :)

Cheers

VinnyBarb
 
Bump-map this...

:cool: Not entirely for this topic reason, just to see if PaintShed items would work in TS2009BETA, I reskinned these gondolas...
screen034el3.png



No bumpmapping or LOD, using CCP & CMv2.0. They don't even have a mesh...

The gondolas load & unload product using the Instant Load/Instant Unload command in driver & use 3rd party bogeys...I just wish I could find a 3rd party Janey knuckle coupler...
 
Hi I think the main problem was considering uploading content using only cm2.................. Regarding trainz programmes in other version I cleared these out a while ago hence the emphasis on ONLY uploading using trs2009 and cm2. .........Also this is dependant on the stability of the Blender exporter at least for uploading. Should be OK for getting my own content just into trs2009 if juggle with configs. a bit................................. Regarding normal maps there are no concerns but again dependant on the format used in Blender (used Blender for 6 or so years now), and the Blender xml exporter...but again no particular interest in bump mapping either at present, as am more interested in the next version of the Stentec sail sim eventually if/when it makes an appearance, as made most of the west coast of the UK for that using srtm2 data and Blender content c1785, but scuppered by Vista...................... Another factor as a pensioner (old codger), rather than spend umpteen hours in front of a computer battling with configurations, normal mapping and LOD, etc, which I don't require at present for my interests, I would prefer to spend the time leisurely creating my own Blender content and looking into the details for 1785-1800 coastal UK content, which I might also use in trainz especially the canal side. No problems exporting as vrml2 or possiby obj, and apparently next version should have functions for normal mapping, LOD etc but no restrictions either, just choices............. I suspect the DS will eventually limit trs2009 uploads to normal content and LOD etc for uploads to trs2009 version, but perhaps CM2 files will upload if set to ver2.8 which was tc3 or even 2.4, as mentioned in this thread............. Tony seems to stress or emphasise trs2009 download station will require normal mapping content, etc, or words similar in his write ups: Hence all the questions but I suppose only the months to come and the DS plus the powers that be will be setting and changing the rules and limitations............. But not concerned in the slightest and at least it made an interesting thread. --------------------- Barry
 
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There's no good reason why TS2009 should INSIST on bump mapping or LOD. Some items simply have smooth surfaces and simple shapes in real life. I would be very surprised if content will be rejected for being without...

Paul
 
I seriously doubt that Trainz 2009 will reject items without normal maps or LODs.

That being said, I think all high detail objects really ought to have both of these.

(says he who has never released anything)
(but who plans to at some point)
(with both of the above)
(also, AFAIK Trainz 2006 and 2004 support both of those...)
 
I think I should add an item not being discussed that should be.
What CDP format does CM2 use for uploading?
Example, Classics when uploading does not use CDP, it packs files into CDP2. I took a default Classics bridge and uploaded two versions using different track, one was Classics exclusive so I gave it a trainz-build 2.7, the other was a track also used in TRS2004 and TRS2006 so I gave it trainz-build 2 or 2.4. Both were uploaded through Classics CMP.
Check through the DLS link for them using either my username or kuid 85324. You will only find them listed under Classics, the second is not listed for TRS2004 or TRS2006 despite trainz-build 2.4. It was after doing this I remebered (read found;) ) a post about how Classics uploads in CDP2 format, not CDP.
So the question now becomes what happens to someone who has only TS2009 (or even Classics) and wants to upload something that meets standards where the item could be used in older TRS versions? Stuck with either Classics or (if used by it) TS2009, this creator can only make CDP2 files thus preventing backwards compatibility even though his item qualifies. Should this creator get pressured into getting an older Trainz version (slowly disappearing) so his item can be accessed by all? Should they have to go back to ZIP (or RAR or whatever) files?
 
Running against the wind...

:cool: I opened a CDP file made in TS2006 in CMv2 & committed & everything worked ok...

Nothing is wrong with knowing sharing & doing but why not place the effort into encouraging interest in the New Favorite rather than a introductory business model?

Use of the Legacy software for content creation is more of a waste of time than a benefit for the community at large...I have received two different offers from suppliers for both TRS2004 & '06 in the last two weeks...

I liked seeing them offer them for free or cheap however their only keeping prospective train simulation fans from getting what years of trial & error have brought to fruition...a genuine Professional simulation environment better than many commercial sources used in the railroad industry.

If anyone can do it I can learn it...If I can do it anyone can!

I know of the temptation to offer someone an older version of the game since it is cheaper, but remember this is a business & buying the TS2009 & giving it away does everyone more good than asking someone to go & buy something out of date only to have to re-learn the game.

...what happens to someone who has only TS2009 (or even Classics) and wants to upload something that meets standards where the item could be used in older TRS versions?

...Should this creator get pressured into getting an older Trainz version (slowly disappearing) so his item can be accessed by all?

That's pretty good...you answered your own question with a question! That reminds me of the lady that talks to herself out-loud saying that there is too much talking going on...

Barry only wished to know if new content creators were locked out of content creation in '09...I responded with screenshot examples in my last post using PaintShed items...that's about as simple as you can get for content creation.
 
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