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Try flipping the normals. may show as black in Gmax but usually OK in game.
hi angela
mate, i got 3 ships.
is that how many there should have been?
all i could find on tpr
yes, fran1 has some great ideas
thanks
ron
Each face individually I'm afraid, when you click, the texture will dissapear in Gmax however it should show in game or Pev's mesh viewer, I think a resetX in Gmax after the normals are flipped would restore the textures without altering the normals or the actual in game view, check it in game first though.
Quick and dirty check to see if it is flipped normals is to change the material to double sided and have a look in game or pev's mesh viewer, if the textures then show up it's flipped normals.
Word of warning, any PC from the Currys / PC World bunch will be Windows 8 and I'm afraid the technical knowledge in some branches, not all, is abysmal regarding PC's suitable for games and they tend to be overpriced, clearance lines are usually reasonable though, you can actually get bargains if you know what you are looking for.
For off the shelf, I'd use someone like Ebuyer or Dabs, Ebuyers prices start at a couple of hundred quid without an OS, if you have your own to put on or get a cheap OEM version, get one with a decent processor and add a better graphics card you could still get about the £500 mark, probably similar prices from a local PC builder.
Should have added that after flipping normals and checking the bits are now visible, a ResetX would restore the correct textured view in Gmax without changing it in game other than get rid of the colour mismatch, it's to do with the lighting.
Doing the ResetXform, do I have to select just the part or does that fix the whole ship?
Make sure they are 24 bit textures, anything lower won't work in later versions of Trainz.