Demo for New Era

jaybeckham

New member
I have never had Trainz on my new computer. I am concerned about if it will run on my system. I do have several simulations that do run e.g. Subways of The World New York. Also MS Trains, Flight Simulator X, and Ship Simulator.

Thanks
 
I have never had Trainz on my new computer. I am concerned about if it will run on my system. I do have several simulations that do run e.g. Subways of The World New York. Also MS Trains, Flight Simulator X, and Ship Simulator.

Thanks

I second the idea of a T:ANE Demo to test drive it on systems just to make sure it will indeed work.
You can give recommended specs all you want, but nobody will really know what is compatible with what until money goes down the drain, which is a depression-inducing thing.
 
This might be interesting for you:
TANE hardware discussion.

From the Kickstarter FAQ:
The new engine is designed for current hardware, and will perform even better the higher the spec. The key aspects to running T2 will be a graphics card that supports DX11, a 64 bit Operating System ( Win 7 or 8) and a quad core processor. (Dual core might be ok, but we won't be certain until things are optimized).
You can search on google to see if your hardware meets these requirements.
Remember also, that T2 will be released in a year from now and an $750 PC will be fine - that's $15 a week to save up for a shiny new PC.
 
You can quote me all the listed requirements in the world, but you'd still be missing Jay's (and Neon's) point. Many of us had machines that were well above TS12 minimum requirements and look what happened.
 
The best product comparison in the original post is Flight Simulator assuming it is fully updated. If it "flies" with a complex (not a Piper Cub or default 172) then there is a very good chance it will be ok for the new program. However, as with ALL simulations/games the amount of slider "all the way to the right" syndrome will be a big factor.

We will see people who say they paid for the product and that includes setting where they want them. What system will work depends on the buyers definition of WORK. Just wait until people with personality issues find they can't run with 100% settings.
 
The best product comparison in the original post is Flight Simulator assuming it is fully updated. If it "flies" with a complex (not a Piper Cub or default 172) then there is a very good chance it will be ok for the new program. However, as with ALL simulations/games the amount of slider "all the way to the right" syndrome will be a big factor.

We will see people who say they paid for the product and that includes setting where they want them. What system will work depends on the buyers definition of WORK. Just wait until people with personality issues find they can't run with 100% settings.

I remember the olden days of the early Microsoft Flight Simulator. Where I was working, we built early PCs and we used that as a compatibility test. If the system booted it up, the system was billed as 100% IBM compatible. The early simulation was also one of the slowest, and most boring things, I've ever played.

The people with personality issues.... We'll also see those that will have well under the recommended specs trying to run at full sliders and then complain about that too. How come my Netbook 3.0 brand doesn't work? Of course we find this out after we've spent a week trying to get the kid to post the specs on his machine...
 
The only thing I can see that if N3V do make a demo version for T:ANE, it will not be until after T:ANE has been released, as it's pointless making a demo version of a product that's not even finished yet (that's what alpha/pre-beta/beta testing is for).

Shane
 
The only thing I can see that if N3V do make a demo version for T:ANE, it will not be until after T:ANE has been released, as it's pointless making a demo version of a product that's not even finished yet (that's what alpha/pre-beta/beta testing is for).

Shane

That would make sense since there is nothing to demo at the moment! :)

John
 
Hopefully we will start seeing some video clips (in lieu of demo) once there is something to see... which one hopes that with just over 3 months to projected release date, is not too far away.
 
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