I'm an idiot 
 but maybe you can help. I'm creating a spline wall. I have the 'im' object, texture and texture file. When I create it as a scenery all is good. However when I create the new asset as a spline, name it, all I get is the following entry in the config file:
kuid <kuid:452104:1888>
username "WallMural01"
bendy 1
carrate 55
casts_shadows 0
endlength 40
grounded 0.4
isroad 1
isfreeway 0
numlanes 2
istrack 0
length 5
repeats 1
rgb 0,0,0
shadows 0
upright 0
visible-on-minimap 1
width 7.9
trainz-build 3.1
category-class "SF"
category-region "00"
category-era
kind "spline"
custom-category-list
Where is the 'im' file in all this? Creating a spline seems to be different then creating a scenery file in that you right click and it opens up where you can access your im file and an 'auto-create button'. What gives with creating splines?
Any help would be appreciated.
				
			kuid <kuid:452104:1888>
username "WallMural01"
bendy 1
carrate 55
casts_shadows 0
endlength 40
grounded 0.4
isroad 1
isfreeway 0
numlanes 2
istrack 0
length 5
repeats 1
rgb 0,0,0
shadows 0
upright 0
visible-on-minimap 1
width 7.9
trainz-build 3.1
category-class "SF"
category-region "00"
category-era
kind "spline"
custom-category-list
Where is the 'im' file in all this? Creating a spline seems to be different then creating a scenery file in that you right click and it opens up where you can access your im file and an 'auto-create button'. What gives with creating splines?
Any help would be appreciated.